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Messages - Aria

Pages: [1] 2
1
General / Re: Mm little confused?
« on: February 18, 2014, 06:00:56 pm »
@Clawdius_Talonious

I initially thought that also but after revisiting the merchants I can see who will buy what, and while money is not growing on trees it is coming at a comfortable rate.

2
General / Plasma Core?
« on: February 18, 2014, 05:58:49 pm »
Don't want to give any spoilers but you use to be able to sell this after completing the quest, I checked the wiki and it appears none of the merchants will buy this now?


Working as intended or bug?

3
General / Re: Mm little confused?
« on: February 17, 2014, 05:01:57 pm »
Here is another question,  the metal plates needed for bear traps they can only be purchased or looted correct? Also the metal plates seem rather expensive for such a early trap 600 or so according to the wiki?

They can be found as loot and you get 5 traps out of one plate.


Well that is quite awesome...thanks! :)

4
General / Re: Mm little confused?
« on: February 16, 2014, 10:10:14 pm »
I noticed that bit about that they were buying when I went back nice addition! :) 

(Ty for the link btw)

Here is another question,  the metal plates needed for bear traps they can only be purchased or looted correct? Also the metal plates seem rather expensive for such a early trap 600 or so according to the wiki?

5
General / Re: Mm little confused?
« on: February 16, 2014, 04:56:25 pm »
Never mind I figured it out guess reason why everything was grayed out was merchants consider most items garbage! ;)

6
General / Mm little confused?
« on: February 16, 2014, 04:34:48 pm »
I started fresh had not played since Nov, so when I seen the new major update from last month thought it might be time to give it another go. 

Initially I deleted my old saves and started from scratch wow very tough going, combat was not the main issue here as a hoarder being unable to sell my loot was the issue... far as I could tell no one would buy anything or am I missing something?

With the exception of currency everything else in my inventory was grayed out when talked with the merchant, is it suppose to be grayed out and I just need to find out what they buy through trial and error?

7
Suggestions / Re: Bunch of suggestion after playtrough.
« on: February 16, 2014, 04:33:41 pm »
Sounds like the OP needs a insane level added to game difficulty?  ;)



8
Suggestions / Re: Need achievement and achievement name suggestions
« on: November 25, 2013, 09:07:37 pm »
Craft 30 medical items
Craft 30 firearms
Gun runner
Craft 30 pieces of armor
I got you covered
Craft 30 devices
Craft 30 cold weapons
Mr/Mrs Freeze
Craft 30 chemical weapons
Mad Scientist
Craft 30 energy weapons
Batteries not included
Craft 30 traps
Gotcha
Craft 50 grenades
Bombs away
Extract humors from 100 organs
Leech
Craft 100 special bolts
Craft 30 repair kits
Kill 100 rathounds
Kill 75 insectoids
Kill 50 robots
Kill 100 humans
Kill 50 enemies unarmed or with fist weapons
Kung Fu Master
Kill 50 enemies with a knife
Green Beret
Kill 50 enemies with firearms
Spray and Pray
Kill 50 enemies with energy weapons
Electrifying Personality
Kill 50 enemies with chemical weapons
Eww Goo
Kill 50 enemies with grenades
fall to pieces
Kill 50 enemies with crossbows
Pin Cushion
Kill 50 enemies with metathermic psi abilities
Kill 50 enemies with thought control psi abilities
Kill 50 enemies with psychokinetic psi abilities
Kill 50 enemies with traps
Steal 50 items
Klepto
Pick 50 mechanical locks
Light Touch
Hack 50 electronic locks
Mr Wizard
Disarm 50 traps
Fearless
Use 50 health hypos
Hypochondriac
Use 50 psi boosters
Use 30 adrenaline shots
Can't touch this
Use 15 morphine shots
ahhh
Discover 30 secret passages
Eagle Eye
Pick 100 mushrooms
Miss 20 aimed shots
Spaz
Execute 10 humans
Ignite 30 enemies
Smoken
Chill 30 enemies
Ice Veins
Freeze 30 enemies
Stun 30 enemies
Incapacitate 30 enemies
Successfully restealth during combat
Now you see me..
Kill 3 enemies with a single burst attack
Kill 5 enemies with a single grenade
Kill 5 enemies with a single psi ability
Stun/incapacitate 3 enemies in a single turn
Snipe down a full health enemy
Shatter an enemy
Kill all your enemies in a turn you began stunned/incapacitated
Kill everyone with a grenade, including yourself
oops
Have 100 or more action and movement points combined
Flash
Deal over 300 damage with a weapon attack
Overkill
Survive combat with 5 health or less:
Missed me
Survive combat with 1 health:
Its only a flesh wound!
Set yourself on fire:
Asbestos not included
Rid yourself of poison while below 10 health:
Nick of time

9
Suggestions / Re: Quest markers?
« on: November 25, 2013, 08:12:59 pm »
Sorry I was unclear on my description I do not want the game to hand hold me to each quest, all I was looking for was a direction since traditional (N, S, E, W) would not really work with the way the games areas are laid out.

Perhaps as was mentioned above however, more descriptive quest instructions with a few more clues on their locations ....some are fine others are completely devoid of location clues perhaps thats a oversight or working as intended?

10
Bugs / Re: Bug or working as intended?
« on: November 23, 2013, 05:06:37 pm »
Well even with 70 stealth thats with all my bonuses etc I am still detected rather quick, so either mob detection is quite good or 70 is not all that great? ;)

Guess I better get to work on stealth!

11
Bugs / Re: Bug or working as intended?
« on: November 22, 2013, 10:51:55 pm »
Makes it quite hard to initiate combat from stealth when your detected before the cool down in complete....find it rather annoying.

12
Bugs / Bug or working as intended?
« on: November 22, 2013, 12:17:13 am »
I noticed when exiting a ventilation shaft,  I have a cool down on before I can initiate combat?  ???

13
Suggestions / Quest markers?
« on: November 21, 2013, 06:52:20 pm »
I know we will not have a in game map but if we do get the compass (crosses fingers), would it be possible also to have small colored arrows that would show us our current objectives direction on the compass?
Or you could have them perhaps in a small quest window next to quest objective, that would have the arrows rotate as needed to show the direction? Or they could simply be placed on the edge of the computer screen ...they would have a toggle of course? :)

14
General / Re: Been rather quiet....
« on: November 21, 2013, 07:33:41 am »
Nothing to worry about. I've been busy with moving into the new office, recruiting employees, buying equipment and software etc. Basically expanding business. We're settling into our chairs now and the development pace should pick up soon.

Just be patient. ;)

Happy to hear the move has went well, and your getting ready to go back to work (on the game I mean)! :)

Oh and on that patience note let me share something I made up few years back that will tell you where I stand on that......

"If patience is a virtue, why am I virtually out of it?"

15
General / Been rather quiet....
« on: November 19, 2013, 07:06:55 pm »
Since the last update in late Oct have not heard anything else or did I miss something?

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