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Messages - Wing

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1
Bugs / Re: Stuck at death/resume/load/quit dialog 1.0.1.4
« on: February 24, 2016, 08:57:46 am »
Did it hang with the hourglass spinning at the death dialog?

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Bugs / Re: Stuck at death/resume/load/quit dialog 1.0.1.4
« on: February 23, 2016, 01:02:56 pm »
Trying to host the save file on google: https://docs.google.com/uc?id=0B5ZX-Z5Hq9KBRTV5SFljdzlVdzg&export=download

Please tell me if it works.

3
Bugs / Stuck at death/resume/load/quit dialog 1.0.1.4
« on: February 19, 2016, 12:11:55 pm »
On the rare occasions where I get killed, say in a big firefight, I get stuck in the death/resume/load/quit dialog box with the hourglass spinning, dialog items higlightable but not clickable. Is this some race condition? I have to kill the game to get out. This occurs even in previous versions of Underrail. Win 10 Home 64bit, quad core Intel. I wanted to attach the save file but it is 34 mb in size.

4
+1 on uglyr's suggestion. Makes trading much nicer.

5
Bugs / Re: Praetorian Find Acid hunters quest not triggering 1.0.0.10
« on: February 19, 2016, 07:53:14 am »
Possibly, but I tend to go through the dialog options as I know the game is particular that way. [spoiler](especially implicating the acid hunters in  the missing couple quest, my god)[/spoiler]We'll see if I decide to do another build if it happens again.

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Bugs / Re: Praetorian Find Acid hunters quest not triggering 1.0.0.10
« on: February 14, 2016, 07:33:46 am »
Maybe you misunderstand the quest I am referring to. I did get the information on Cornell the first time I spoke with Buzzer. The quest to go to Core City is given by Tanner once you finish the digger control board quest. The quest I am referring to is the one where you joined the Praetorians and have to meet the messenger that tells you to go talk to Archibald Knight about finding the Acid Hunters who purportedly killed his son.

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Bugs / Re: Praetorian Find Acid hunters quest not triggering 1.0.0.10
« on: February 13, 2016, 02:41:08 am »
The bug is I have to talk to him AGAIN. According to the wiki as long as I know about Cornell from him and gained enough rep in the arena, I get to trigger the quest.

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Bugs / Re: Kevin's Shop won't show up (Foundry)
« on: February 12, 2016, 05:09:50 am »
The trick is to ask Dan about Foundry then ask him to tell you about Gorsky before asking him to help with the Beast. I missed this on another playthrough and can't access Kevin either. Sucks.

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Bugs / Praetorian Find Acid hunters quest not triggering 1.0.0.10
« on: February 10, 2016, 10:34:41 am »
I had joined Praetorian after becoming invictus and I had saved Buzzer but the quest did not trigger until I went back to buzzer and talked to him again.

I don't know if it matters but I had saved Buzzer by negotiating with the Faceless leader and Buzzer stayed upstairs instead of going downstairs unlike my other playthrough where I killed the Faceless in the shop.

10
It's very easy to miss that you can click on the gate as it the clickable area seems to overlap the highlight area of the dead body.

11
I figured out what happened. I was in TB mode behind the enemy undetected when I started the Cut Throat but as the move takes time, the enemy detected me. So you don't just have to fullfill all the conditions for Cut Throat, you also have to hope that while you're performing it(in turn based mode no less), you don't get detected. Ugh!

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I thought I was behind him and I was in turn based mode. I'll keep a closer watch next time. Would it be possible to disallow Cut Throat if the conditions were not right, like if a you weren't behind or if the enemy has noticed you? This makes sure you don't waste the AP and a cooldown.

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Bugs / 1.0.0.8 Cut throat does not stun or bleed if it hits critically?
« on: January 18, 2016, 10:36:18 am »
I don't know if this is a bug but I was stealthed when I cut throat on an iron head grenadier. The message window says the Cut Throat critically hits but there is no stun or bleed effect. WTF? Luckily I could finish him off with my other weapon the Claw.

14
Seeing as how SGS credits are useless outside SGS(or at least have a crappy exchange rate), why is the auto function using up precious charons when I have excess SGS credits while in SGS?

15
When the player first opens up the notes page all the items are minimized. A beginner would see none of the quests unless he notices the drop down/expansion triangle. He would assume that the notes is broken or is not what he thinks it is. There should be an intelligent way to make sure that the player sees quest notes the first time and maybe remembers which areas/items were expanded.

I can't believe I failed the captchas. I must not be human enough.

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