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Development Log / Re: Dev Log #13: New Crafting UI
« on: September 28, 2025, 03:02:16 pm »
Very nice! Is this just for the expansion or also planned for the original engine?
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Any Idea when this will cascade down to the game, or, is it for the pending volume?Oh my god, it's gorgeous, and a little bit concerning. I know that you don't use an UE5 and you're a master of your engine but I was burned by so many cool indie games which had neglected proper optimization, but I believe that your and your team's brains can handle it.I haven't tested it on lower end CPUs, so we'll see when I get to it.
P.S. I know that nothing is set in stone right now and lots of things can change, but how much do you think this game will need in terms of GPU/CPU/RAM? I want to know that because I haven't upgraded in a long time cause I don't have any games which will justify it, if it works on low then it's fine. But in this game's case I'm so hyped that I want to experience it without any compromises. If it really needs something beyond gtx 1650 super 6gb and i7-3770 then I need to start cutting on my groceries and other stuff now to be able to afford a new PC.
As for GPUs - interestingly, my office PC currently is running GTX 1660 with 6GB and the game runs mostly fine even though it's not been fully optimized yet. Of course, it largely depends on resolution 1080p vs 1440p and how the features mentioned above are configured.
I think this line of GPUs (1650/1660) should be able to run the game on high settings at least on 1080p, but we'll see. We're going to have to test how the game performs when there's a lot of expensive stuff in the scene, but it's also been optimized.
But, in any case, you'll be able to run the game on that GPU for sure. It just remains to be seen at what settings.
From Russia, city Murmansk =)
its an optional way into the instituteAnd, closes when you finish DC.
Rejects understandably are not to eager to trust a random stranger to help them so if you didn't ask Nevil for help, you need to pass a Persuasion check first in order to convince them.I tried to go back to the Institute via the pipes, and found the route blocked by debris. I guess its closed, as you finish DC?
Murdering all Tchortists in the area could possibly work as well(haven't tried it myself) but keep in mind that it will turn entire Institute hostile so you will need to fight your way through later.
Btw. don't worry about 'helping' Tchortists, it doesn't matter in the last location of the game how you treated them. Keep in mind however that once you enter the last location of the game you cannot go back till you finish it, so you might want to get some supplies for he journey first.
Just noticed this quest wasn't marked for completion on my recent playthrough, even after giving away Chester Royce brother's ring for free and sending him on his way. Pasquale still has the option to discuss the dead body's whereabouts too, oddly enough.Brother? I thought Chester talked about his dead sister.