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General / Re: (Spoilers) New leather armor types effects (include infused)
« on: September 01, 2019, 06:28:59 am »
Tabi and boots give the same bonus, right?
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), but what if there were multiple areas like that? For a game set entirely underground, there was a lack of magma anywhere (though I guess we should thank Biocorp for that one, for excellent placement of Underrail). How cool would it be to go into a volcano? I don't think I ever used the fire proximity suit; balancing between that and standard antithermic armor could be a thing. Lastly, the only other vest that provides a resistance to an element that could easily be found in the world is the biohazard vest, which I'm a fan of. Combining the lower caves with the hostile terrain of something like Depot A could be fun.