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Messages - Piggon

Pages: [1] 2
1
General / Re: Tchort
« on: November 05, 2018, 10:09:44 pm »
thanks guys  :)

2
General / Tchort
« on: November 02, 2018, 02:57:01 am »
Hey guys, just a little question, where did the name Tchort come from? I am not talking about the lore of the game, im talking in real life, where does the name is inspired from?
 ???

3
General / Re: The surface
« on: September 25, 2018, 01:40:56 am »
Oh.. damn
Thanks !
Really appreciated
 :)

You... you do realize he's joking, right?


I really didnt
lol

I was just looking for an answer and i thought it was true lol


4
General / Re: The surface
« on: September 24, 2018, 07:25:10 pm »

If you've read Baxter's Ultima, I think something like the inter-dimensional space fungi that live in the interior of planets and have hive mind send a detachment in a meteor to colonize Earth. Those fellas caused Earth's Orbit to destabilize on impact and that produced severe weather changes, which resulted in agricultural disaster where plants were absorbing too much CO2 from the atmosphere and less and less minerals/vitamins from the soil because of slowed osmosis. In some regions the soil was rapidly ensalted because of the changed terrain and became downright inhospitable. Pockets of humans survived mostly because of forced adaptations of GMOs and a project was started to move the rest of the humans underground.

In the mean time the fungi were absorbing organic matter(it needs to be said that because of the chemisry of the Universe organic--that is carbon-based, life is statistically MOST likely) in order to increase their size and capacity, but in doing so they inadvertantly absorbed something else from the humans--self concious egoism. They became Tchort.

That's about the size of it.


Oh.. damn
Thanks !
Really appreciated
 :)

5
General / The surface
« on: September 24, 2018, 06:28:58 pm »
What do you guys think happend with the surface ?

A plague ?
An nuclear war ?

or anything alike ?

6
General / Re: Steam Score Woes
« on: September 19, 2018, 10:48:39 pm »
No problem, glad to help out  :)

7
General / Re: Lovecraft
« on: September 13, 2018, 10:32:45 pm »
Some of us are, indeed, fans of Lovecraft and we do draw inspiration from his stories and use his language, so to speak, when brainstorming or further developing ideas and concepts for the game.

Nice !

The Expedition has some to do with those stories and concepts ?

 :D

8
Discussions / ''From where do you hail?''
« on: September 13, 2018, 02:00:34 am »
Hey guys, im just curious.

From where do you guys come from ?

I'm Brazilian  :D


PS: The title was a reference to this video:
https://youtu.be/c8v_6lyP-a4?t=54

9
General / Re: Lovecraft
« on: September 12, 2018, 12:41:46 am »
I guess the Tchortists have a vaguely Lovecraftian-cult vibe to them, but only to a point. They're actually relatively approachable and willing to talk about Tchortism, where most cults to Lovecraft's Elder Gods are pretty insular.

Tchort itself is not much of a cosmic horror/eldritch god. Even though some parts have extraterrestrial origin (psionics, possible assimilated Godman DNA) you pretty much learn what Tchort is (whereas eldritch horrors are shrouded in mystery essentially by definition), and once you encounter the being itself, it's actually quite vulnerable (in contrast, it would be effectively impossible for a human to "defeat" an Elder God, and never in a million years would you be able to harm one with conventional weapons).

The cube is slightly closer, by merit of its unfathomability and mysterious origin, but I'd place it closer to Roadside Picnic (Strugatskys) than Lovecraft, as it's not presented, in and of itself, as something terrifying/fundamentally wrong.

you got the idea

10
General / Re: Lovecraft
« on: September 11, 2018, 08:00:31 pm »
Well... something Japanese comes to mind with one of the tentacles, at least...

 :o

11
Suggestions / Re: Dual Wielding
« on: September 10, 2018, 10:23:37 pm »


Yeah, im really excited about everything in this game  :D

12
Suggestions / Re: Dual Wielding
« on: September 10, 2018, 09:07:48 pm »
True
My bad

13
Suggestions / Dual Wielding
« on: September 10, 2018, 07:51:15 pm »
Imagine having 2 pistols, 2 smgs, 2 knifes, 2 shotguns, 2 machetes ( with The Expedition).
This type of playstile comes with new builds, new feats, new strategies.

We could make an desperado cowboy wielding 2 pistols, an S.W.A.T Enforcer blasting foes with dual smgs or just an agile murder with 2 knifes slashing foes left and right, and with new feats such as:

Rush: While Sprinting and using dual Smgs, Burst damage and duration is increased, but precision is much lower.

Slash-o-maniac: Wielding two knifes, action points is reduced if standing in front of an enemy.

Sit Down: Using dual shotguns, if surrounded by at least 3 enimies precision reduced but the damage is double.

Something like that, i aint a professional in feats, im sure it could be more and a lot more balenced.
:)

14
General / Re: Unofficial Discord Server for UnderRail.
« on: September 10, 2018, 07:02:07 pm »
Nice  :)

15
General / Lovecraft
« on: September 10, 2018, 06:44:42 pm »
I think the game has a lot of inspiration in H.P Lovecraft with the Institute of Tchort (wich looks like an cult), the mistery of the cube, the horrors in mutation that created the faceless, the caves within underrail where horrible creatures hide, deep caverns in general with the constant felling of dread, the creatures that Tchort creates inside your mind just by being close, and of course Tchort, wich is literally an eye with tentacles.

Dunno, just an idea :D

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