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General / Re: Tchort
« on: November 05, 2018, 10:09:44 pm »
thanks guys
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Oh.. damn
Thanks !
Really appreciated
You... you do realize he's joking, right?
If you've read Baxter's Ultima, I think something like the inter-dimensional space fungi that live in the interior of planets and have hive mind send a detachment in a meteor to colonize Earth. Those fellas caused Earth's Orbit to destabilize on impact and that produced severe weather changes, which resulted in agricultural disaster where plants were absorbing too much CO2 from the atmosphere and less and less minerals/vitamins from the soil because of slowed osmosis. In some regions the soil was rapidly ensalted because of the changed terrain and became downright inhospitable. Pockets of humans survived mostly because of forced adaptations of GMOs and a project was started to move the rest of the humans underground.
In the mean time the fungi were absorbing organic matter(it needs to be said that because of the chemisry of the Universe organic--that is carbon-based, life is statistically MOST likely) in order to increase their size and capacity, but in doing so they inadvertantly absorbed something else from the humans--self concious egoism. They became Tchort.
That's about the size of it.
Some of us are, indeed, fans of Lovecraft and we do draw inspiration from his stories and use his language, so to speak, when brainstorming or further developing ideas and concepts for the game.
I guess the Tchortists have a vaguely Lovecraftian-cult vibe to them, but only to a point. They're actually relatively approachable and willing to talk about Tchortism, where most cults to Lovecraft's Elder Gods are pretty insular.
Tchort itself is not much of a cosmic horror/eldritch god. Even though some parts have extraterrestrial origin (psionics, possible assimilated Godman DNA) you pretty much learn what Tchort is (whereas eldritch horrors are shrouded in mystery essentially by definition), and once you encounter the being itself, it's actually quite vulnerable (in contrast, it would be effectively impossible for a human to "defeat" an Elder God, and never in a million years would you be able to harm one with conventional weapons).
The cube is slightly closer, by merit of its unfathomability and mysterious origin, but I'd place it closer to Roadside Picnic (Strugatskys) than Lovecraft, as it's not presented, in and of itself, as something terrifying/fundamentally wrong.
Well... something Japanese comes to mind with one of the tentacles, at least...
i do know, i made one build using the claw, force emission, taste for blood, that sort of thing, but i think it this build isnt enough for dominating becouse the claw isnt to good with turrets and metal armorI think any psi punching build without Expose Weakness probably has a lot of trouble, but turrets and metal armor will fall to a flurry of punches once they've had their mechanical resist dropped. If you're willing to play a slightly squishy psi puncher, I might try a build like I used - which did fine but probably isn't perfectly optimized - as a base for your own build: http://underrail.info.tm/build/?GQMMCgMDCQYAHgDChwAAUGUnADzChcKFLV1gAMKHAAAAACtPJCcUIBYwKgcSBjwNRw
what do you think ?
That's 6AP attacks with pneumatic gloves while you're carrying the Eel Sandwich buff and wearing tabis, which means the value of Blitz there is that you go from 11 attacks in an Adrenaline round to 15, picking up Combo hits on 12 and 15. With the combo+pneumatic strike on 12, you can see crits upward of 3000 raw damage, which hurts enemies even with decent resists. I'm not confident it can do Dominating Ironman, but I am confident it can handle Dominating with the occasional reload due to death or poor planning.