1
General / Re: a few questions about perks
« on: June 24, 2019, 05:44:40 am »
i am going to be playing on normal difficulty just because of the fact that pistols is not as "strong" as an assualt or smg build. i know logically you are correct that QT would be a better choice but for some reason i dont like the idea of placing traps whil in combat...just feels wrong. idk im conflicted on that.
about recklessness, given that im taking paranoia is it really THAT bad? since the physical dmg cancels out? afaik it'd only be a 3% extra dmg from psi crits. not horrible considering i get 7% crit from that.
about tailoring, looks like im gonna switch from bio to tailoring. i guess i could always buy my drugs/buffs. whereas a good suit would take alot of luck to get with the right stats and such.
about recklessness, given that im taking paranoia is it really THAT bad? since the physical dmg cancels out? afaik it'd only be a 3% extra dmg from psi crits. not horrible considering i get 7% crit from that.
about tailoring, looks like im gonna switch from bio to tailoring. i guess i could always buy my drugs/buffs. whereas a good suit would take alot of luck to get with the right stats and such.