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Development Log / Re: Dev Log #4: Laying the Foundations
« on: June 24, 2022, 04:46:34 am »
As a programmer myself (iOS & Android) that's super cool to hear about the actual game development processes and custom tooling you're writing to get this off the ground.
I wish more game studio's did this! Makes you wonder how other studios handle dialog trees... Actually, I think I know. They don't handle them... all dialog leads to the same outcome in most "rpgs". Or it leads to the "good" choice, or the "evil" choice. Always love to see Fallout(1&2) style nuance in dialog trees (Although that's probably what leads to the notorious buggy launches). Seems like your tooling might be a solution to that. Anyways keep it up bre.
I wish more game studio's did this! Makes you wonder how other studios handle dialog trees... Actually, I think I know. They don't handle them... all dialog leads to the same outcome in most "rpgs". Or it leads to the "good" choice, or the "evil" choice. Always love to see Fallout(1&2) style nuance in dialog trees (Although that's probably what leads to the notorious buggy launches). Seems like your tooling might be a solution to that. Anyways keep it up bre.