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Builds / Advice for a Stealth/Sniper/SMG Build?
« on: January 09, 2021, 09:30:48 pm »
This will be my third character, and the first one that hasn't been PSI focused. Let me know what you think, I'm sure it's flawed and I want to iron it out before investing the time. It'll be weird to not have LoC...
The idea is to primarily use Sniper Rifles and have SMG as a backup, while using Run & Gun + Sprint to escape melee situations if necessary. Set up traps if possible and also have good grenade throwing, hence investment in Throwing and Chemistry. Mechanics and Tailoring for weapon/armor crafting, but Electronics is meant for shields and cloaking devices.
Particularly, have I put too many points into Dodge/Evasion?
Should I put Kneecap Shot before Sprint?
And have I invested too heavily into Electronics?
I have only and inkling idea of what I'm doing
https://underrail.info/build/?HgUGCgQLAwfCoDIAAFBQwpFpbjIywqBQUABQAAAAAAAAMgEZHTkCFjceS0nChX5T378
The idea is to primarily use Sniper Rifles and have SMG as a backup, while using Run & Gun + Sprint to escape melee situations if necessary. Set up traps if possible and also have good grenade throwing, hence investment in Throwing and Chemistry. Mechanics and Tailoring for weapon/armor crafting, but Electronics is meant for shields and cloaking devices.
Particularly, have I put too many points into Dodge/Evasion?
Should I put Kneecap Shot before Sprint?
And have I invested too heavily into Electronics?
I have only and inkling idea of what I'm doing
https://underrail.info/build/?HgUGCgQLAwfCoDIAAFBQwpFpbjIywqBQUABQAAAAAAAAMgEZHTkCFjceS0nChX5T378