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Messages - Eidein

Pages: [1] 2 3 ... 14
1
General / Re: Getting 2 items from friendly factions
« on: July 05, 2025, 10:20:10 am »
1. Short answer no, long answer yes

And what is the long answer?

If you have TC you can enrage minister Percival and his Tchortist friends and they might kill a JKK guard. But don't count on it.

2
Builds / Re: Help Crafting a Comprehensive Sword Guide
« on: July 05, 2025, 10:19:17 am »
Then yeah if you finishing the game that early then any of the "slayer" feats are pretty bad. Serial killer is good for the compound but that's about it. Cant even take them till level 26 anyways.

3
Builds / Re: Help Crafting a Comprehensive Sword Guide
« on: July 05, 2025, 09:34:26 am »
If you mean the "Siphoner man" build in my builds page yeah, the actual credit to "Siphoner man" is harper's sword post.

And yes absolutely, sword doesn't need to build around Tchort but at lv30 what else is there to do?


4
General / Re: Getting 2 items from friendly factions
« on: July 05, 2025, 09:31:52 am »
1. Short answer no, long answer yes

2. No

5
Builds / Re: Help Crafting a Comprehensive Sword Guide
« on: July 05, 2025, 08:29:51 am »
Future orientation is pretty good if you take tranquillity on your sword build.

Serial killer is pointless, so is robot killer really, you should only take monster slayer for Tchort at 28 or 30.

Surprised you haven't played many sword builds with fancy footwork, I would consider that a core sword feat because of how stacked it can get with low ap flurry spam.

Sword ideally has a knife sidearm for when you miss flurry but outside that it can deal with mostly everything fine on its own.




6
Builds / Re: Melee & Gun hybrids?
« on: July 04, 2025, 02:22:00 pm »
I would say the opposite, why use the smg? But yeah like I said, its vanity, if you were playing and building optimally you would only ever use one.

7
Builds / Re: Melee & Gun hybrids?
« on: July 04, 2025, 02:34:12 am »
SMG/Knife is a pretty good combo together. Still complete vanity since one is better without the other but still good together.

8

And yes Assault rifle is the all-round strongest weapon in the game so you will be fine on DOM (I hope).


There is no Hope, only misery... I'm in a weird place where Hard plays too easy to be enjoyable, but dominating is annoying to pull trough no matter the build. Thank you once again. Your guides are goated.

Im sure you will manage, goodluck!

9
A nitpick but why "Simple AR Tank" features Ambush feat?. Do you drop Tungsten Armor endagame for something lighter? (I assume it's a tungsten armor build because of 9 strength). Or part where it skips evasion justifies the feat by itself, even without crit boost?

And would you consider this build "good"(for Dominating)? I wanted to play ultra-tanky but immovable build and tried LMGs. Damage is bonkers but having to do merchant runs every two rooms to restock ammo is so annoying I kinda dropped the build. But I still want to beat the game as 0 mp guy. Will this build save me some headache?

Also, neither your AR and LMG tanks feature Thick Skull and Last Stand. Aren't those good? I thought Morphine + Last Stand is a goated combo

Edit: Wait, NVM, I've re-read ambush and it should give 20% bonus crit even with 0 effective stealth. Holy hell this feat is overloaded.

Edit 2: I'm asking if build is good for Dominating on build in a a topic that is called "A build (or three) for every weapon (Dominating approved)". Are we cooked, chat?

Yes AR has less trouble with ammo, pickpocketing also gives you a metric ton of ammo which is why the build takes it even with bad dex.

Thick skull isn't a good feat, you are a indestructible tank why should you care if you get stunned? Taking thick skull turns any 1 turn stun into a multiple turn daze, this isnt a good trade, its better to just tank the stun and save a feat. Not to mention how little stuns there are in underrail, mental breakdown is an incap, flashbangs is an incap, net is a root, trap is a root. The only true deadly stuns are sledgehammer 20% chance to stun and coil spiders.

Last stand is fine but its not very important, I often find myself taking it then never using it. Just use morphine right at the start of combat.

And yes Assault rifle is the all-round strongest weapon in the game so you will be fine on DOM (I hope).

10
General / Re: Oddity or Classic: Which do you prefer to play on?
« on: July 01, 2025, 07:29:56 am »
Id say I prefer classic, oddity is faster till around lv14 then id say its classic that takes the leveling lead.

In terms of playability ive played too many oddity runs that collecting them all feels a bit like a chore, I know where pretty much all of them are so the challenge isnt super present. I will sprinkle in an oddity run every 1/3 runs id say, the rest are classic.

11
Yes I dont use trap expert because I dont use traps.

And you have some gaul to call someone bad at comprehension when you didnt realise burst works with ambush. And you still haven't refuted any of my arguments!

Begone trap using, tm abusing, pistol wielding, noob! We are psiless SMG lovers up in here.

12
Yeah he did this back when pistols weren't buffed, and killing enemies close range smg's excel at that too so I'm not sure I see the point.

13
Not going to lie you lost me when you said ambush doesn't work with burst and to take trap expert.

Ambush does work with burst just to let you know.


I will give you an example of what pistols are capable of, and you can tell me if they wouldn't completely overshadow the sniper part of a sniper/pistol build.

https://youtu.be/f-GyGQBN8s0

I have no doubt about Pistol and Sniper being strong together, but pistol fills the same niches as sniper AND fills its weaknesses. Too high ap cost attacks? - bullet time! enemies close? - no melee penalty! need to move and shoot? - no movement penalty!

Smg does the same but doesn't have the strengths of range, single target damage, good crit damage, and high special attack damage like sniper does, that's why they go well together they cover each others weaknesses instead of overlapping and overshadowing them!

Sniper/pistol is strong especially with your version of traps tm gas and whatever but that's not the point of the build I was trying to make. When I ran this build I couldn't place a 2 layer deep trap wall to stop all enemies from ever reaching me, it was meant to be a sniper build with a sidearm that complements and that's how it is, allowing it to operate at ranges not specifically planned for with meticulous trap placement and stasis. It was the first psiless ironman recorded and its a fantastic build despite being psiless. Perfectly balanced each weapon in harmony with each other.

If I had a pistol with bullet time, ambush, and crit power - where does the sniper fit in? My opening salvo with pistol would be much stronger than with sniper past the first 4 shots, 4ap attacks, 1 shotting each enemy and 2-3 shotting bosses. Sniper would essentially just be a vanity weapon at this point. If your pistol wasn't doing this you were playing very sub optimally, it is not hard for pistol to achieve this even very early on.

Cheers!

14
General / Re: Where is Administration stygiansoftware.com ??
« on: June 29, 2025, 06:52:08 am »
Dead

15
Wow using traps and temporal manipulation makes a build stronger? I had no idea!

Like I said its a cheeseless build, pistol of course has more crowd control than smg, it has more everything than smg. That's the point of not using it! If I was being real optimal I would just take concentrated fire and use an assault rifle with my sniper, completely eliminating the need for it (like pistol).

SMG works well with Sniper despite not having any of the tools you mention, evident by the run and video. No traps, no temporal, no deaths. A plain and simple solid build. No cheese required to work.

The burrower fight is literally because I made the mistake of having JHP equipped it has nothing todo with the smg. If a pistol had JHP equipped it would be exactly the same.

The build in question btw: https://underrail.info/build/?HAUICAUOAwPClmQAAChnwpbCgig3AMKCwowtEAAAAAAAAABlATl_TjUCfjdLM0FJwoXCg8K1eGzipKII4q-8BOKvvQHfvg

Im not arguing pistol and Temporal manipulation wouldnt be stronger in the build, im arguing those tools are too overpowered and would overshadow the sniper rifle with how universally strong pistol is at all ranges 1 shotting just as hard as sniper does for MUCH lower ap.

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