I want to vent out and that's what this message is all about. First of all you've created an awesome RPG full of the things that I like, character building, challenging fights and an interesting world to explore and then you ruined it all, forcing players to spend 100 of IRL hours trying to sell their crap, hunt for supplies, running from one dumpster to another, which are used as a bastardized storing space and gamble for super steel. Approximately every 1.5 hour this merchant marathon begins and takes for quite a while. Now let me tell you something, nobody likes your game for that, nobody likes grinding in any game, grinding ruins games and your game isn't an exception. FYI
https://steamcommunity.com/id/MorriganRoth/recommended/250520?tscn=1515273184.. I mean,like, give the players access to these three windows, accessible when there're no enemies around:
1. Global Market, where all known merchant's stocks are pooled together. No need to run through countless game screens to visit hundreds of shopkeeps. Put super steel in here, because nobody likes to play the lottery for it and constantly go to the guy in the middle of nowhere.
2. Storage Space, where you can unload your stuff for later use, the items you bought appear here as well as the money your accountant got for selling your stuff.
3. "To sell" window, where you can unload the crap for your accountant to sell, because you have better things to do.
Instead we have to deal with the current shopping grindmare, which is a gamebreaker for me. So good job, creating an awesome RPG and then turning it into a grindy merchant simulator.
Thank you for your time.