Plasma Stars- Same Idea as shock shurikens but with the plasma emitter
Rocket Darts- these darts contain an explosive charge that detonates on impact causing a razor-sharp sabot to pierce armor it directly bypasses 60% of the mechanical damage thresholds and resistances of the target and can contain an optional secondary charge that explodes underneath the armor, craft requires 1 or 2 explosives, the tiers work the same as grenades, and they do not have bonus damage that passes through armor like throwing knives do UNLESS you have a remote surgeon.
Boomerang- a craftable throwing knife that is reusable and has a 1 turn cooldown, base ap cost of 23, and a crit damage multiplier of 175%, better damage than throwing knives, you can add energy edge emitters or electroshock generators to them if they have electroshock generator attached they gain a flat 45% chance to stun, same rules for crafting edged melee weapons apply to these