Author Topic: Lunatic Mall crash  (Read 798 times)

Hammer Wizard

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Lunatic Mall crash
« on: May 01, 2020, 11:30:19 am »
I was doing my Monk run, was forced to walk away from the Lunatic Mall fight for a moment, but when I reenter the fight, the game shortly crashes afterwards.
Reloaded, crashes.
Reboot game, crashes.
Come back days later, keeps crashing.

I will attach the file to a Google Drive link, will also post the crashlog:

https://drive.google.com/open?id=1hAzQSfRDPffTl8eG8Ycf_SKUqDIJmBnk

Game Version: 1.1.1.6
Error: System.NullReferenceException: Object reference not set to an instance of an object.
   at dx0.a(cjr A_0)
   at dx0.a(Object A_0, EventArgs A_1)
   at dw2.c()
   at dw2.ak5()
   at aba.b(Int32 A_0)
   at ap3.a(Double& A_0)
   at d6g.dl(d8u A_0)
   at ck.dl(d8u A_0)
   at ar5.a(d8u A_0)
   at a0u.Update(GameTime gameTime)
   at dtf.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at bqx.a(String[] A_0)

My computer is not exacly powerful so it probably is a performance related issue.
*Snort*

Styg

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Re: Lunatic Mall crash
« Reply #1 on: May 04, 2020, 10:07:44 am »
Took 3 tries for me to get it to crash and I've found the bug and fixed it for the next update.

Try reentering a number of times until you make it. All those caltrops and gas are messing and slowing down the game terribly on that map.