Author Topic: Heavy Duty DLC zone transiton bug  (Read 1086 times)

JirkaK125

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Heavy Duty DLC zone transiton bug
« on: November 01, 2023, 05:02:07 pm »
Hello, I patched the game to 1.2.0.7 and installed the Heavy Duty DLC. Now I can't go to another location in the game. Every time the game gives me the message: Zone transition failed and crash to main menu. I tried several saves and locations, it always happens.

JirkaK125

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Re: Heavy Duty DLC zone transiton bug
« Reply #1 on: November 01, 2023, 05:11:38 pm »
I reinstalled the 1.2.0.7 update and now leaving the location works. The problem was probably that I installed udpate first and then DLC.




Dungeonfrog

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Re: Heavy Duty DLC zone transiton bug
« Reply #2 on: November 01, 2023, 06:45:59 pm »
Wish it was as easy for me. Not only is not possible to tranition between zones starting a new game is also borked. Clean install and repairing the files did nothing.

PhrygianDominant

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Re: Heavy Duty DLC zone transiton bug
« Reply #3 on: November 01, 2023, 07:11:57 pm »
Try adding the game to the exclusions list in your antivirus software. Each time we release a new update, some AVs give us trouble. If the problems persist, we'll take a look at it.

Dungeonfrog

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Re: Heavy Duty DLC zone transiton bug
« Reply #4 on: November 01, 2023, 09:11:31 pm »
An update as the problem is related to the antivirus though this time its a different problem as the exe was already excluded from the firewall which was normally enough though not this time.

Rather than the antivirus generally not trusting the exe the problem lies in the way the exe tries to access date the antivirus regards as 'private'.

The main problem seems to be the exe trying to access the Bulk.map when it tries to autosave.

Disabling autosaving in the menu circumvents the problem and allows you to transition between zones.

The solution seems to exclude the exe not only from the antivirus firewall (which was until now enough to prevent any problems) but to exclude the exe also from the function that is suppossed to protect your information.

The error log:

Error: System.Exception: Failed to save game 'autosave'. Exception: System.UnauthorizedAccessException: bulk.map ***
   bij System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound, WIN32_FIND_DATA& data)
   bij System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost)
   bij d3v.aqm(String A_0, Boolean A_1, Boolean A_2) ---> System.UnauthorizedAccessException: ***Bulkmap**
   bij System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound, WIN32_FIND_DATA& data)
   bij System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost)
   bij d3v.aqm(String A_0, Boolean A_1, Boolean A_2)
   --- Einde van intern uitzonderingsstackpad ---
   bij dsp.LogAndThrow[T](Exception innerException, LogSeverity severity, String message, Object[] messageArgs)
   bij d3v.aqm(String A_0, Boolean A_1, Boolean A_2)
   bij b01.adr(e27 A_0)
   bij bsf.f(e27 A_0)
   bij b7d.adr(e27 A_0)
   bij bsf.f(e27 A_0)


JirkaK125

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Re: Heavy Duty DLC zone transiton bug
« Reply #5 on: November 01, 2023, 09:33:42 pm »
I have been playing the game since my last post until now. The transition between zones worked, the game saved automatically. Then I exited the game and restarted it. The bug is back. I turned off the antivirus and the transition and saving work again. I play on my old computer, Windows 7, AVG AntiVirus Free. I'm glad I can play. I hope it will work for everyone else too.

wiike

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Re: Heavy Duty DLC zone transiton bug
« Reply #6 on: November 07, 2023, 02:39:55 pm »
Same error here. CrashLog:
Game Version: 1.2.0.10
Error: System.Exception: Failed to load locale 'CC1 - Core City'. ---> System.IO.InvalidDataException: GZip 头中的幻数不正确。请确保正在传入 GZip 流。
   在 System.IO.Compression.GZipDecoder.ReadHeader(InputBuffer input)
   在 System.IO.Compression.Inflater.Decode()
   在 System.IO.Compression.Inflater.Inflate(Byte[] bytes, Int32 offset, Int32 length)
   在 System.IO.Compression.DeflateStream.Read(Byte[] array, Int32 offset, Int32 count)
   在 System.IO.Compression.GZipStream.Read(Byte[] array, Int32 offset, Int32 count)
   在 ely.DeserializeFromBinaryCompressed[T](Stream stream, SerializationBinder binder, Boolean tryToRetrieveDataModelVersion)
   在 caw.GetItemCompressed[T](String name, Boolean throwOnMissing)
   在 bkz.a(String A_0, dmi& A_1)
   在 bkz.xx(bef A_0, Boolean A_1)
   --- 内部异常堆栈跟踪的结尾 ---
   在 dsp.LogAndThrow[T](Exception innerException, LogSeverity severity, String message, Object[] messageArgs)
   在 bkz.xx(bef A_0, Boolean A_1)
   在 d3w.aqv(Boolean A_0, Boolean A_1)
   在 ewp.b3(e28 A_0)
   在 bsf.d(e28 A_0)
   在 b7d.a(e28 A_0)
   在 b7d.b(e28 A_0)
   在 b7d.adr(e28 A_0)
   在 bsf.f(e28 A_0)