Author Topic: Differences vs first game  (Read 595 times)

majber

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Differences vs first game
« on: December 28, 2024, 12:01:46 pm »
What are differences vs first game? (in terms of mechanic, not graphic or verticality)
What systems will be diffrent?
Any diffrences in PSI abilities?

ciox

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Re: Differences vs first game
« Reply #1 on: December 28, 2024, 01:59:22 pm »
Combat is different and does not use action points anymore.
Armor and resistances work completely differently.
XP system will be different and will combine the old XP systems.
Psi has not been talked about but Infusion has the same UI button for innervating psi abilities, that you had in the old game (the brain button in the top right)

https://stygiansoftware.com/infusion/DevLogIndex.html

DaviddesJ

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Re: Differences vs first game
« Reply #2 on: December 28, 2024, 11:15:25 pm »
Where can I find info on new XP system? One of the best things about Underrail is no grinding, no XP from going back and clearing areas over and over, so I sure hope that doesn't change.

Antalos

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Re: Differences vs first game
« Reply #3 on: December 30, 2024, 11:46:01 am »
How about reading the devlogs and understanding for yourself the difference between a sequel and a prequel?
A person's destiny is determined by what he thinks about himself.

DaviddesJ

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Re: Differences vs first game
« Reply #4 on: December 30, 2024, 08:58:45 pm »
How about reading the devlogs and understanding for yourself the difference between a sequel and a prequel?

I did read the devlogs, and I didn't see discussion of new XP system. Did I miss it?

ciox

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Re: Differences vs first game
« Reply #5 on: December 30, 2024, 10:51:40 pm »

DaviddesJ

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Re: Differences vs first game
« Reply #6 on: December 31, 2024, 03:47:43 am »
https://x.com/stygdev/status/1862056786477338992

Thanks! Oddity mode now is so perfect, I can't really see how this could be an improvement, but I guess we'll see.