So...I haven't played this game since 2015, according to steam. I had about 30 hours. I remember playing a tinker/crossbow build I guess? Never made it much past Depot A if I remember correctly.
I'm just going to play on normal - a lot of people say 'you can beat the game with anything on normal', but I'd like to smooth things out a bit more than just riding the idiot train all the way home, you know?
Been looking around, and it seems a high dex, high int, no con build with psi empathy is kind of the go-to.
Am I likely to screw myself on normal if I just do that, without going to the hammerer build? Just do pistols, throwing, some crafting, and kind of mess around? I generally like to see as much content in a game as possible on one playthrough. But I also don't find it very fun to alt-tab and go 'ok, the build said I need to spend these points at this level here' every level. On the flip side, most people seem to say that if you don't follow a build at all you won't finish the game on your first run, and I'd really like to do that.
Normally I like to play around with crafting, lockpick/hack type characters, which to me says high dex/int, which I thought would work well with pistols too. I'm OK with using stealth but I'd love to not have to start every encounter stealthed without fail.
Can I run normal with a different pistol, or do I need the hammerrer to make it through as a pistol build? Same question for psi-empathy I guess. I see why everyone takes it, for that bonus AP skill. Just feels kind of meh to take an entire feature but only use one aspect.