Author Topic: Metal gloves as anti-armor option  (Read 55 times)

rararaven

  • Oculite
  • Probably not a Spambot
  • **
  • Posts: 9
  • Karma: +3/-0
    • View Profile
Metal gloves as anti-armor option
« on: Today at 05:32:55 am »
Metal gloves should incur much lower DR/DT penalty than leather (since they're metal and heavy) which would give them actual niche and make their ap cost more reasonable while also increasing their damage without actually changing the damage number itself.
Also in addition they could have better metal components (metal plate, spikes, blades) scaling than leather



being able to attach firecracker cap on them would also be pretty funny

Albert Altmann

  • Zoner
  • **
  • Posts: 62
  • Karma: +30/-1
    • View Profile
Re: Metal gloves as anti-armor option
« Reply #1 on: Today at 07:29:15 am »
*awkwardly scoots by Would also be nice for spikes on all glove varieties to reduce the penalty to mechanical penetration by a percentage, either static or quality scaling (with a larger reduction on metal gloves, of course). *awkwardly scoots away
#naturalbugmagnet

rararaven

  • Oculite
  • Probably not a Spambot
  • **
  • Posts: 9
  • Karma: +3/-0
    • View Profile
Re: Metal gloves as anti-armor option
« Reply #2 on: Today at 10:07:56 pm »
true, would make them much more useful and actual competition to just slapping metal plate for more base damage