Author Topic: Dev Log #44: New Trailer; Release Date Moved Forward  (Read 16376 times)

Juri

  • Probably not a Spambot
  • *
  • Posts: 43
  • Karma: +4/-0
    • View Profile
Re: Dev Log #44: New Trailer; Release Date Moved Forward
« Reply #15 on: December 18, 2015, 11:18:41 am »
Congrats on the release guys!

TΛPETRVE

  • Scavenger
  • ***
  • Posts: 159
  • Karma: +16/-5
  • Obey the Schnibble!
    • View Profile
Re: Dev Log #44: New Trailer; Release Date Moved Forward
« Reply #16 on: December 18, 2015, 02:26:31 pm »
And it's out! Here go the holidays 8) .

Conglaturation, Styggotron. Now go forth, and reap the well-deserved fruit of your work.
But the problem is, indeed, it zlots at Vlurxtrznbnaxl.

VaeliusNoctu

  • Zoner
  • **
  • Posts: 85
  • Karma: +2/-6
    • View Profile
Re: Dev Log #44: New Trailer; Release Date Moved Forward
« Reply #17 on: December 18, 2015, 03:27:21 pm »
!!!G R A T U L A T I O N!!!


In this moment I have the game to the new version 1.0.0.0 patched.

It was nice to go this way together with you. I'm excited, but also a little sad because I would have liked this exciting story with their beautiful subplots would be even bigger ... but who knows ... ^^

Do not get me wrong this is not a criticism, the game is long but it is so good that you want to stop no more.


 All the best.

 Vaelius Noctu

captainmeow

  • Probably not a Spambot
  • *
  • Posts: 31
  • Karma: +1/-0
    • View Profile
Re: Dev Log #44: New Trailer; Release Date Moved Forward
« Reply #18 on: December 18, 2015, 03:36:03 pm »
[ I'm excited, but also a little sad because I would have liked this exciting story with their beautiful subplots would be even bigger ... but who knows ... ^^


I don't know about you but I'd be happy to give styg more money in exchange for more game at an indeterminate point in the future ;)

Elhazzared

  • Tchortist
  • ****
  • Posts: 491
  • Karma: +7/-20
    • View Profile
Re: Dev Log #44: New Trailer; Release Date Moved Forward
« Reply #19 on: December 18, 2015, 04:31:10 pm »
To me it's only a pitty that no option to remove carry weight and merchant buying items types and limits were added. I will have to wait until someone who shares my opinion but is able to mod will release a mod to make this game enjoyable for me to play.

LightningMonk

  • Scavenger
  • ***
  • Posts: 178
  • Karma: +11/-0
    • View Profile
Re: Dev Log #44: New Trailer; Release Date Moved Forward
« Reply #20 on: December 18, 2015, 07:18:48 pm »
I only have one question before jump into this baby head first: is the level cap the same? I'm having a heart attack at the character creation screen with all the new perks that make me second guess all the cool builds I wanted to toy with.

LazyMonk

  • Scavenger
  • ***
  • Posts: 126
  • Karma: +3/-0
    • View Profile
Re: Dev Log #44: New Trailer; Release Date Moved Forward
« Reply #21 on: December 18, 2015, 07:37:51 pm »
Congrats, Styg and thanks for the great game.

Finally something to make me stop playing Age of Decadence.
Utility Belt
"The most important tool in fighting crime."

screeg

  • Zoner
  • **
  • Posts: 63
  • Karma: +2/-1
    • View Profile
Re: Dev Log #44: New Trailer; Release Date Moved Forward
« Reply #22 on: December 21, 2015, 08:12:05 pm »
To me it's only a pitty that no option to remove carry weight and merchant buying items types and limits were added. I will have to wait until someone who shares my opinion but is able to mod will release a mod to make this game enjoyable for me to play.
I share your opinion, but unfortunately don't know how to mod, and I'm still going to play the game as-is.

Elhazzared

  • Tchortist
  • ****
  • Posts: 491
  • Karma: +7/-20
    • View Profile
Re: Dev Log #44: New Trailer; Release Date Moved Forward
« Reply #23 on: December 22, 2015, 06:02:28 am »
Yeah I know he did it though I didn't knew whether or not it still worked in the release version.

That said it only solves the carry weight problem. Merchants still buy too little quantities and of limits types.

I'm pretty sure that eventually someone will mod the game to take care of those problems, until then I'll just keep waiting.

screeg

  • Zoner
  • **
  • Posts: 63
  • Karma: +2/-1
    • View Profile
Re: Dev Log #44: New Trailer; Release Date Moved Forward
« Reply #24 on: December 23, 2015, 04:24:01 pm »
That hacky attempt to cure the economy is the one thing in Underrail that stands out from its overall fantastic design. It got to the point where I refrained from sarcastically suggesting other ways Styg might restrict the player because I was worried he would go ahead and add them to the pile of futile chores we've already got.

Of course, once the reviews start coming in on Steam and every other player complains about it, maybe a toggle will be added.

Elhazzared

  • Tchortist
  • ****
  • Posts: 491
  • Karma: +7/-20
    • View Profile
Re: Dev Log #44: New Trailer; Release Date Moved Forward
« Reply #25 on: December 23, 2015, 09:06:05 pm »
I have no doubt a lot of people will be bothered, but I have my doubt that many will complain.

Besides if Styg really wanted to add it, he'd have added it long before the full release version. I'll keep my hopes up for some modder to actually take care of the one problem underrail has.

screeg

  • Zoner
  • **
  • Posts: 63
  • Karma: +2/-1
    • View Profile
Re: Dev Log #44: New Trailer; Release Date Moved Forward
« Reply #26 on: December 24, 2015, 02:16:53 pm »
It seems the small/illegible font is the main complaint right now on Steam.