Stats: 10 int 10 will 8 per
Skills: hack,lockpick,3x psi skills, persuation, intimidation, mercantile
Starter perk are snooping(+3 per for secrets) and pack rathound(+50 carry weight)
As you probably guessed, I would like to rely purely on psi for combat, not using any weapons,melee,guns,unarmed at all.
Hacking and lockpicking probably opens up doors,containers which I could hardly get comfortable to just leave behind.
Persu/intim sounds like a really cool thing to me, not sure how often are they used tho in the game.
Lastly I went with mercantile, since trading is always beneficial and in general I'm not into crafting. Is this a mistake? Should I take a crafting skill instead?
I'm also not sure how viable the 3 constitution on hard diff.
I like the challenge, but reloading 20 times in order to have the enemy miss, or for a lucky crit to not die is not exactly what I want.
I heard about energy shields, which acts like a big hp pool. Are those a viable alternative to actually having light/heavy armor? Are there actual "caster" armors/robes?
Can I skip evasion/dodge by using either heavy armor and/or energy shields? ES sounds a lot cooler, but again, I don't know too much about the mechanics.
Any suggestion would be appreciated, aspecially about the mentioned possible issues.