Yah, I'm already at 4 Ap an attack even if you take away the tabi boots. And weren't you saying that if I don't have a lot invested into a skill that its basically not worth investing at all? I mean will ~ 80 dodge/evade make that big of a difference? The main thing the IARHL Tabi boots have going for it is the move speed and increased movement points (for my build, no brainer if you are an evasion setup). I guess a better question is, how much crit damage does a near perfect IRHL pair of regular boots give? If its something like 50% and then you stack it with critical power and cheap shots, then we are talking some serious damage increase.
In regards to the chest, my guy is already super squishy and I mainly rely on CC to get me through fights. The armor you linked does have insane mech damage reduction, but I'm not sure how much of an impact it will have. You know what they say, best defense is a good offense. The contrary also is true, just not in my case with a whopping 3 constitution.
Wildan, I'm about to ding 18, but I'm looking to endgame gear atm. I'll pickup skinner at 18, and I'm debating to wait until 20 for clothier for more stealth, but I'll prob do without and take a more useful passive. I have a 151 SS fabric and 101 ARHL. I just wanted to think this through before I burn a really well rolled SS fabric. The 10% sounds really nice...