Bug 1:Once Grover tells you about Treasa and brings her into the back alley, you have the option of going up and initiating dialogue with the pair before attacking. However, if you don't want to deal with the initiative roll, an easier way is to just kill Treasa and take the Plasma Core without starting up the dialogue.
Unfortunately, this appears to bug out the game in the current patch, such that after you leave the alley with the core, Grover spawns back in his house, his health is refilled, and he has the exact same dialogue as he did before. You can even intimidate him again, at which point he'll mention Treasa again, and disappear back into the alley. Since Treasa is already dead, Grover won't actually spawn in the alley if you go over to check, and will instead spawn back in his house after the transition, at which point you can do the dialogue over again with the same result.
Ultimately, this is a minor bug, because you can still turn in the quest as usual, with no other noticeable effects. Treasa remains dead, but Grover remains unfriendly, and the quest is not marked off in the quest-log as completed. You can still proceed with the Black Eels quest-line.
Bug 2:Normally, if you go down into the burrower den outside Junkyard to save Jenny without healing Cliff using the Doctor feat, he will be dead by the time you leave with Jenny. However, when I saved Jenny on the current patch, Cliff was not dead after the automatic dialogue transition. Cliff and Jenny than argued for a while about Cliff leaving her down there, as they usually do if you save Cliff, but since I hadn't actually healed him, his health was still ticking down from the bleed wound. What this meant was that Jenny got to watch her boyfriend slowly bleed to death for three minutes. But you still get the XP (and you can loot him!), so the difference is really only an emotional one. Poor Jenny...
This is a minor bug for sure, but still a bug nonetheless. I managed to get a screenshot, too, in case you're interested:
http://steamcommunity.com/sharedfiles/filedetails/?id=1233992715Oh, I should also mention that both of these bugs were encountered on Dominating difficulty.