Author Topic: [1.0.3.20] Feat: Evasive Maneuvers  (Read 1278 times)

pan_Zagloba

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[1.0.3.20] Feat: Evasive Maneuvers
« on: January 04, 2018, 11:34:00 pm »
In the feat description it says "...converting movement points into evasion ... for 2 turns", but in reality it works only for one turn. It dissappears immediatly in the beginning of the second turn (after player queue).
Cooldown of this ability is 3 turns.

I suppose it should be 2 turns with evasion 1 turn without (remaining cooldown), then you can use ability again?

hilf

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Re: [1.0.3.20] Feat: Evasive Maneuvers
« Reply #1 on: January 05, 2018, 09:32:41 am »
It's by design:
http://underrail.com/forums/index.php?topic=860.msg4843#msg4843

Defensive buffs are in practice 1 turn shorter than you expect.

Styg

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Re: [1.0.3.20] Feat: Evasive Maneuvers
« Reply #2 on: January 15, 2018, 11:19:37 am »
Duration always includes the current turn.