We've got Skinner and Clothier already, but with the higher quality carapaces from the higher level new enemies, the big armor penalty doesn't seem quite as prohibitive.  Why not a feat for improving carapaces?  I'd take it on a crafter build, for endgame.
Bonesmith  7 Int, 15 mechanics, 15 biology.  The quality of carapaces counts as if 20% higher in all your crafts.
No?