Author Topic: maximum resolution is limited  (Read 1205 times)

Twiglard

  • Guest
maximum resolution is limited
« on: January 26, 2018, 11:47:38 am »
Hey,

I can't seem to be able to play in 4K, that is, 3840x2160. The lower mode 3200x1800 doesn't show either. The latter mode would be good due to tile size. Perhaps you're using an arbitrary limit as a sanity check? Note that 8K is coming eventually.

in b4 system problems: all modes work at 60 Hz with DisplayPort. Other games show them, even a Falcon 4.0 derivative.

[edit 2x]

It appears that only modes with less than 1500 max height are allowed.

The highest working display mode is "2560x1440 (16:9)". Here's what happens at "3440x1440" [no suffix in Underrail video menu].

Higher modes make the statusbar show at the wrong position, and treat bottom screen edge as if it was right below the statusbar. So you get:

[ top physical screen edge ]
[ gameworld ]
[ statusbar and bottom scroll position ]
[ more gameworld ]
[ bottom physical screen edge ]

Perhaps the display size limit is applied inconsistently as well, allowing lower (relatively speaking) resolutions but clamping statusbar position to an even lower limit?
« Last Edit: January 26, 2018, 12:13:03 pm by Twiglard »

sthalik

  • Guest
Re: maximum resolution is limited
« Reply #1 on: December 18, 2018, 12:29:18 pm »
Styg,

It's infortunate you ignored this issue. The solution is as trivial as adding a single line to one of the enumerations. It was explicitly excluded from Dotfuscator by yourself. It takes less than five minutes to verify that the native 4K mode actually works.

Out of respect I'm not elaborating on how to modify the executable for end-users.

sh