This idea (OP) has potential.
Nice, maybe I'll post more drafts of refurbished weapon stats.
I can think of those myself. I just like the idea of upgrading the uniques.
Oh, I was hoping I could influence you on how some uniques could be upgraded maybe.
I might as well just mention what I think, it feels like the main things helping uniques feel unique are:
- unique has slightly less damage but can fire more special bullets per turn than any crafted weapon (.44 explosive with tommy gun, 9mm acid with mp5 and spec ops)
- unique has higher stat requirements but also some special performance compared to the crafted variants or it's hard to reach that performance with crafting (Black Arrow sniper, Jawbone although that one kinda needs a buff)
Those are the qualities I think should be emphasized/enhanced with upgrades, when applicable anyway, like an upgraded FN F2000 that lets you shoot more micro-shrapnels more accurately than any crafted weapon albeit at a lower base damage, or an upgraded Jawbone that's even harder to draw but has something truly outstanding to justify it like range almost equal to a sniper rifle. Stuff like that rather than straight upgrades.