On my first playthrough of this game (and man is it good!)
Have mostly been using guns (didn't plan out my build very well because I was figuring out all the mechanics) and I was wondering if some more experienced players could weigh in:
When/where do the various special bullet types come in handy?
I find myself carrying around say, acid and incendiary bullets, but I always end up using either W2C or JHP rounds (and regular rounds for easy targets).
Are acid, electroshock, incendiary, explosive, shrapnel bullets useful, and are they more useful early-game, mid-game, late-game, etc? Seeing as they're mainly fixed damage (with the exception of micro-shrapnel and the utility of incendiary bullets setting targets on fire), I'd imagine that most of these would be quickly outscaled by damage gains from W2C/JHP.