Author Topic: Running option  (Read 6247 times)

navarl

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Running option
« on: August 26, 2012, 03:17:09 pm »
OK, I've only played this maybe 4 hours so please correct me if I'm wrong.

I noticed that in combat my character can move really fast.  In non-combat mode where he/she is just exploring, i can't seem to find an option that would make them run instead of walk.  A "run" option would save a lot of time going back and forth between areas.

Wanamingos

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Re: Running option
« Reply #1 on: August 26, 2012, 03:26:45 pm »
Your hero is so cool that he does not jump and run! But ... the option "run" is necessary.

kentable

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Re: Running option
« Reply #2 on: August 27, 2012, 07:36:57 am »
Styg said that running would require more animations and it was suggested in the Codex forum that instead he could increase the walk speed by 40-50%.

danieltalsky

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Re: Running option
« Reply #3 on: August 28, 2012, 03:39:11 pm »
I think just increasing the walk speed could be a good idea.  There's no reason for walk to be as slow as it is.  It's painful.  Possibly even allowing a slider bar in settings for walk speed? 

Perhaps just have a "quickwalk" checkbox/hotkey on the main screen?  I don't think "run" needs to be a seperate animation or mechanism. 

Styg

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Re: Running option
« Reply #4 on: August 29, 2012, 10:57:52 am »
I'll probably just increase walking speed, but not by that much.

You don't really have a good feeling of how much of a speed up 40% is until you test it. It's ridiculously fast. :P