Guess I'll ask this here since it's more issues with Underrail's jankiness:
Any tips for getting out of the Black Crawler base after you've taken it over with the Zone Rats? Seemingly the only way out is through the huge stack of mutants at the doorway, and by the time they're dead Mykola and Sneaky have usually killed themselves running laps in acid. Man I would kill for a patch that ironed out some of the annoying sections of the game like these two, for example:
Dan: Hey $playername, the Foundry Guard fighting the bladelings have been supplied with armor piercing rounds, but since I'm just on guard duty I have standard issue rounds, it might be a good idea to ask the chief for some:
Options:
- Persuade Chief to provide W2C rounds for Dan and Saban (and maybe the player).
- Player can provide 200 rounds or something and Dan and Saban will use W2C rounds during the fight, to facilitate this maybe Kevin can provide a bulk load of W2C rounds, with some mercantile/persuasion check to get a discount.
As for the Black crawler base some kind of shortcut being available to allow getting to/from there without trudging through mutants would be swell, bad enough doing it once, but I'm guessing they possibly respawn, based on the fact they apparently used the Mutants as a barrier to their base the Black Crawlers should logically have had another way out.