Author Topic: Convincing Todd (Expedition)  (Read 12927 times)

darkelf

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Convincing Todd (Expedition)
« on: August 13, 2019, 04:24:28 pm »
Is there a way to convince Todd to open the door or killing him is the only way?
It is the crappiest dialogue in all entire game.
Convinced Stig, checked pictures, finished talking with Shelley, found a ring and empty tool bracer (what is it used for?).
And still Todd tells you that parent's don't let him open the door.

Please, need a help here.
« Last Edit: August 13, 2019, 04:26:58 pm by darkelf »

Azura_04

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Re: Convincing Todd (Expedition)
« Reply #1 on: August 13, 2019, 08:21:47 pm »
Hey,

There are 4 ways to get past that gate.

1. Kill him and take his arm. And open the door.
2. Tell hin that you are part of biocorp and scare him. Then talk with him again and then you can drag him to the console (needs a certain amount of strengh) or hit him in the lets call it...weak spot of boys/men and drag him to the console (you need less strengh but also dirty kick) or wrestle with him and bring him to the console. (you need the feat wrestling for this to work.)
3. Talk with him a bit then talk with him again and say that he has to open the console, he'll refuse and you can pick one of those options i provided in 2.
4. The most time consuming one : you can convince the other familymembers that he should open the door. But it takes so much time and it's not really worth it.  Because you won't really return to abyssal station zero. But he can tell you a bit of lore but thats all.

I can recomment the first 3 options but if you want to do the 4. one, then it's your choice.

-Azura
You can contact me on Discord if you want.
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darkelf

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Re: Convincing Todd (Expedition)
« Reply #2 on: August 14, 2019, 04:58:51 am »
For scaring him there is intimidation check. For dragging him to console i tried with 10 str and failed. With 12 or 14 str it is possible. I wanted to get him to the sub to see if it is worth it.

Azura_04

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Re: Convincing Todd (Expedition)
« Reply #3 on: August 14, 2019, 06:12:42 am »
Hey,

You should get some labtest results about him. Then you can convince his mother.

-Azura
You can contact me on Discord if you want.
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The Saint

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Re: Convincing Todd (Expedition)
« Reply #4 on: August 14, 2019, 10:42:12 am »
You have to convince his familly, that constant surveillance is not good to him.
Tool bracer is a part of dialogue with Tods father. You have to tell him, to show you how to use it. Then fail to repeat every instruction he gives you, to make him angry. That will show him, that he easily gets nervous without reason.

fane

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Re: Convincing Todd (Expedition)
« Reply #5 on: August 14, 2019, 01:28:40 pm »
Father -tool bracer- show him hi is not a good teacher by making him angry failing some instructions.

Father in low -read medical test- point out Todd is less of a man because he is not allowed to act like one.

Mother (basically helicopter mom) -look at pictures- make her understand that Todd was happier when left to do things on his own and not under constant surveillance.

darkelf

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Re: Convincing Todd (Expedition)
« Reply #6 on: August 14, 2019, 04:27:37 pm »
Found a tool bracer a bit later, so that what it is for...
Thanks everyone, i'll check it later.  :)

destroyor

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Re: Convincing Todd (Expedition)
« Reply #7 on: September 07, 2019, 04:44:38 am »
I was stuck w/ Stig's dialogue and I finally got it. Posting here so people won't have to retry again and again like me.

So you need to read Todd's medical record + Hormone test results on the computer first, than the correct dialogue options are:

4. Keeping him in one dome is going to be more stressful in the long run
1. He needs more space.
2. I know how implants work. I'll make sure he does fine.
5. He shouldn't live in constant fear of everything.
4. I'll take care of it if it happens. He'll see everything can be overcome.


Angus - find tool bracer and have it in inventory - correct dialogue options:
2. I found this bracer in the machine shop.
1. Could you show me how it works?
1. So how do you use it?
1. Can I try the tool bracer on?
1. I just want to see how it feels.
2. Put it on and wait.
2. Uh ... What?
2. How do I press on it?
5. What do you mean, "move up"?
2. Move you whole arm up.
1. Move your hand up.
3. Now what?
2. Move your hand up again.
1. It's a miracle Todd learned how to use the tool bracer with you around.


Shelley - there are two motion paintings, you need to look at each painting five times for a total of 10 looks. Shelley have shit loads of dialogue options, just keep picking any option you didn't choose before. It's long but you'll eventually convince her.
« Last Edit: September 07, 2019, 04:54:18 pm by destroyor »

darkelf

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Re: Convincing Todd (Expedition)
« Reply #8 on: October 16, 2019, 04:28:23 am »
You don't need to look at each painting 5 times, only once is enough to convince her.

destroyor

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Re: Convincing Todd (Expedition)
« Reply #9 on: October 17, 2019, 05:17:47 am »
Thanks darkelf for the heads up. I'll test this again on my next run.