So I've just gotten to Junkyard on my first character; who's a crossbow, stealth, trapper type person. I've spread myself a little too thin though so I'm starting fresh and looking for a different style.
I'm going to keep digging through the forums, but any advice for a PSIchotic bomber who crafts and has good speech? Or is that too thin and reckless?
All advice appreciated. Thank you.
It will make your life quite easy. You can invest enough in Chemistry/Mechanics to have MkIII 'nades for Depot A, while keeping your chosen Psi schools high enough, plus the Grenadier Feat, as well as Psionic Mania, Premediation and Force User. You will be able to make and use a good enough variety of tools to steamroll through that part of the game, even on DOMINATING. A Premediation/Psionic Mania Pyrokinesis, followed by a MkIII Frag, shoot weapon, then block the passage with Force Fields. Reduce cooldowns with Temporal Manipulation, then repeat.
For social you won't have enough points to go into anything else than Mercantile, but that alone will make your life easy enough. You will be able to buy Adrenaline shots, instead of crafting them, but later on you will be able to craft those. If you ask me, take Thought Control, Metatermics and Guns as main skills. Put enough points into Temporal and Psychokinesis to get the good support skills. At first you will need only 25 in each, I think. You can double check how much is the cooldown reduction.
Why take Guns, as well, you ask? Because you won't be able to clean everything with 'nades and Psi all the time. Having a weapon to fall back to will help immensely here, and Guns will offer the lowest AP investment for a very high return in terms of damage. SMGs seem like a solid choice here because of your initial investment into Dex for Throwing. Throughout the course of the game you will be able to craft the best possible SMGs with W2C bullets.