Author Topic: (Spoilers!) Any unique dialogue for...  (Read 4762 times)

Tacopower

  • Probably not a Spambot
  • *
  • Posts: 3
  • Karma: +0/-0
    • View Profile
(Spoilers!) Any unique dialogue for...
« on: January 02, 2020, 08:09:52 pm »
Any unique dialogue for destroying the shadowlith and its fragment? I already did DC so I guess I can't talk to six about it anymore but does anyone else care?

destroyor

  • Oculite
  • Tchortist
  • **
  • Posts: 484
  • Karma: +80/-29
    • View Profile
Re: (Spoilers!) Any unique dialogue for...
« Reply #1 on: January 03, 2020, 12:25:32 am »
I heard there's suppose to be an ending slide where you destroyed the Shadowlith without killing too many Natives they'll rebuild their society without Shadowlith's influence. Never seen it myself as my first try for that slide failed because I killed too many Natives defending Aegis Camp. I'm currently trying a second time by wiping Aegis immediately upon arrival but that game is still in progress.


ciox

  • Oculite
  • Tchortist
  • **
  • Posts: 383
  • Karma: +37/-2
    • View Profile
Re: (Spoilers!) Any unique dialogue for...
« Reply #3 on: January 09, 2020, 08:11:45 am »
https://rpgcodex.net/forums/index.php?threads/underrail-the-incline-awakens.105387/page-495#post-6427787

https://i3.kym-cdn.com/photos/images/newsfeed/000/562/544/0b4.jpg
I thought he was joking, but looks like codexers took his post at face value.

Anyways, saving the sormirbaeren was never an option. Here's why. I haven't seen any players reaching this conclusion yet, so it's definitely going to be spoilery.

Sormirbaeren are to Flottsormir what tchortlings (tchortbaeren) are to Tchort.
They're Serpentborn and Tchortborn in a quite literal sense. Less literally in the cases of normal sormirbaeren villagers and tchortists, but those groups are also analogues of each other. Unwitting, subtly controlled human pawns. Raw material.

If you talk with Yngwar after Deep Caverns and draw the Institute to him, you get a bit of discussion on the similaries of tchortists and his people. Tchortbaeren is the word he uses. The similarities of their natures are further enforced by the behavior of tchortlings and sormirbaeren once the link to their deity is severed - both fly into bloody rage. You get to see this in-game with tchortlings and the sormirbaeren psionics becoming permanently enraged, and sormirbaeren also get the aforementioned ending slide. ("The destruction of the Shadowlith fragment evoke bloodthirsty madness in the Sormirbaeren, and in their mutual butchery they spared no one." and "The lights turned dim, the villages fell quiet but for an occasional painful cry, and the northern coasts of the Black Sea became redder than they'd ever been.") Also, it seems to me that Oyensorm (Serpent's Eyes) is a very apparent analogue of the Mouth of Tchort. Leviathans really work in similar patterns when it comes to using humans, don't they?

You could say that this whole Expedition is yet another "Deep Caverns" and you fight the "tchortlings" of another, more distant Leviathan.
But not only that, we also get to see the Godmen/Leviathans proxy war playing out right before our eyes. Shadowlith doing its thing and Glowing Canine having appeared at a later date to interfere. And then we have Yngwar shedding Shadowlith's influence with the Glowing Canine's help... man, just what is he and what is his role in all this?


edit: whoops, post got cut off by styg's forum bugs.

That sounds really interesting, but I'm still the most curious about the crazy sounds you hear in the distance while diving in a certain area, and if they will either be explained or materialize into something in the future.

ciox

  • Oculite
  • Tchortist
  • **
  • Posts: 383
  • Karma: +37/-2
    • View Profile
Re: (Spoilers!) Any unique dialogue for...
« Reply #4 on: January 13, 2020, 12:56:17 pm »
That sounds really interesting, but I'm still the most curious about the crazy sounds you hear in the distance while diving in a certain area, and if they will either be explained or materialize into something in the future.

It's probably just deep sea serpents. Subnautica, anyone? Unless it was all in your head...



I'm guessing it'll take a little while longer until we have this in the main game then.


destroyor

  • Oculite
  • Tchortist
  • **
  • Posts: 484
  • Karma: +80/-29
    • View Profile
Re: (Spoilers!) Any unique dialogue for...
« Reply #5 on: April 23, 2020, 06:51:40 am »
Tested on my most recent run - destroyed the two Shadowlith will:

1) Killed everyone inside the temple before destroying that Shadowlith. All other natives (even the shamans) will not be confused/enraged on other maps. They still more or less act normally.
2) The destruction of the two Shadowlith will indeed doom the native civilization in the ending slide no matter what else you do (I left all other natives alone so their leaders are still alive and well. Betrayed Aegis early so did not kill too many native via island defense).

H.E. Esquire

  • Probably not a Spambot
  • *
  • Posts: 11
  • Karma: +9/-1
    • View Profile
Re: (Spoilers!) Any unique dialogue for...
« Reply #6 on: July 18, 2020, 12:27:24 am »
https://rpgcodex.net/forums/index.php?threads/underrail-the-incline-awakens.105387/page-495#post-6427787

https://i3.kym-cdn.com/photos/images/newsfeed/000/562/544/0b4.jpg
I thought he was joking, but looks like codexers took his post at face value.

Anyways, saving the sormirbaeren was never an option. Here's why. I haven't seen any players reaching this conclusion yet, so it's definitely going to be spoilery.

Sormirbaeren are to Flottsormir what tchortlings (tchortbaeren) are to Tchort.
They're Serpentborn and Tchortborn in a quite literal sense. Less literally in the cases of normal sormirbaeren villagers and tchortists, but those groups are also analogues of each other. Unwitting, subtly controlled human pawns. Raw material.

If you talk with Yngwar after Deep Caverns and draw the Institute to him, you get a bit of discussion on the similaries of tchortists and his people. Tchortbaeren is the word he uses. The similarities of their natures are further enforced by the behavior of tchortlings and sormirbaeren once the link to their deity is severed - both fly into bloody rage. You get to see this in-game with tchortlings and the sormirbaeren psionics becoming permanently enraged, and sormirbaeren also get the aforementioned ending slide. ("The destruction of the Shadowlith fragment evoke bloodthirsty madness in the Sormirbaeren, and in their mutual butchery they spared no one." and "The lights turned dim, the villages fell quiet but for an occasional painful cry, and the northern coasts of the Black Sea became redder than they'd ever been.") Also, it seems to me that Oyensorm (Serpent's Eyes) is a very apparent analogue of the Mouth of Tchort. Leviathans really work in similar patterns when it comes to using humans, don't they?

You could say that this whole Expedition is yet another "Deep Caverns" and you fight the "tchortlings" of another, more distant Leviathan.
But not only that, we also get to see the Godmen/Leviathans proxy war playing out right before our eyes. Shadowlith doing its thing and Glowing Canine having appeared at a later date to interfere. And then we have Yngwar shedding Shadowlith's influence with the Glowing Canine's help... man, just what is he and what is his role in all this?


edit: whoops, post got cut off by styg's forum bugs.

Really? I was able to get something approximating a good ending, where they were defeated but their society grew peaceful. The subtext of the scene implies that they are better off without the shadowlith. The exact slides can be seen here: https://imgur.com/a/6d5tgyP

I got this ending by staying with Aegis, and destroyed both the shadowlith and its shard in the Sormirbaeren temple. I killed a lot of them, both those who attacked the camp and their ambushes outside the geothermal plant and JSHQ. However, when in their village and graveyard, I attacked no civilians, and stealthed/ran past all the guards. The only ones I killed were the priests and the guards inside the temple, who I didn't object to killing since they were clearly complicit in exposing the population to an empirically corrupting influence.

I've still got the save file if you'd like it.

H.E. Esquire

  • Probably not a Spambot
  • *
  • Posts: 11
  • Karma: +9/-1
    • View Profile
Re: (Spoilers!) Any unique dialogue for...
« Reply #7 on: July 19, 2020, 06:10:03 pm »
stuff

Really? I was able to get something approximating a good ending, where they were defeated but their society grew peaceful. The subtext of the scene implies that they are better off without the shadowlith. The exact slides can be seen here: https://imgur.com/a/6d5tgyP

I got this ending by staying with Aegis, and destroyed both the shadowlith and its shard in the Sormirbaeren temple. I killed a lot of them, both those who attacked the camp and their ambushes outside the geothermal plant and JSHQ. However, when in their village and graveyard, I attacked no civilians, and stealthed/ran past all the guards. The only ones I killed were the priests and the guards inside the temple, who I didn't object to killing since they were clearly complicit in exposing the population to an empirically corrupting influence.

I've still got the save file if you'd like it.

I wrote that post before some bugs related to Expedition's ending slides were discovered and fixed.

https://www.underrail.com/wiki/index.php?title=Endings/Expedition
This should list all the current ending slides and their conditions, but it's based on my research before the bugs got fixed so there's a small chance I missed some changes to the ending conditions.

Glad to hear it. Thanks for compiling all of those endings; I never got to see them all.