You don't have any feats which require Agility, nor Perception. If you reclaim those 4 points, put them in Dexterity, and swap out Pack Rathound for Versatility, then you can put your 14 Dex to use pumping Melee skill, get the same effective skill from Versatility (drop Pack Rathound to free up the slot; you won't have much gear weight to worry about). You can easily recover the 25 skill points you need to keep in Guns from your substantial overinvestment in crafting skills - you can take 30 points each out of Mechanics, Chemistry, and Biology, and 20 points out of Tailoring, and still make everything you'd possibly want to use in the entire game. Plus, with 14 Dex instead of 10, you'd pick up an extra attack per round with your pistol.
edit: forgot to include the +2 Int from Hypercerebrix; you could actually go -35 to Mech, Bio, Chem, -25 to Tailor, -10 to Electronics, and a whopping -45 to Persuasion. You've got a lot of wasted skill points in that build.