Author Topic: Problems beginning final quests  (Read 9058 times)

shurplunk

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Problems beginning final quests
« on: September 30, 2013, 05:39:42 pm »
I had problems beginning these final two quests in my game:

- Planting Colton's explosives
- Helping Silas beat the scrappers

I had earlier asked the protectorate to help, but could not activate the further missions by speaking to Silas, so I figured I'd just continue and get the SGS to help. After going back a few saves, I've realized that I now have the protectorate and SGS on side to help the black eels, but still can't work out how to activate the final quests. I've spoke to Sila, Contan, Roman, no joy, what's going on? I realise that perhaps having both factions on side may create a problem, but why could I not activate the final  missions before when I had only the protectorate ready to help?

I'm looking forward to a solution, as I've already had to skip way back in my save games once in an effort to complete the quests.


shurplunk

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Re: Problems beginning final quests
« Reply #1 on: September 30, 2013, 07:36:30 pm »
No I don't know how to start the quest, or receive the explosive from Colton.

shurplunk

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Re: Problems beginning final quests
« Reply #2 on: September 30, 2013, 10:43:36 pm »
Yeah something's not right. I have a save game in which I've completed every quest apart from save cliff's girlfriend (I shot cliff instead as I didn't have the necessary social points)  and ' find out how the Black Eels are sneaking into the Old Junkyard' (when I speak to eddy he says I've already done this) is completed. I have not asked the support of either SGS or the protectorate at this point. So I've tried getting the support of each faction, individually, then going to see Silas and all that I can ask him are:

1) Tell me about the wormhole
2) Are you the black eel boss

I cannot progress onto the explosive quest at all. My ingame notes have the get support quest unticked in either case, and the 'Find Blaine and find out if there's an alternative way into Scrappers' is red with a red cross through it, which I presume is normal. What to do now I don't know

Elhazzared

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Re: Problems beginning final quests
« Reply #3 on: September 30, 2013, 10:50:57 pm »
Saving cliff's girlfriend XD. I remember getting there, not having the persuasion so I went back to depot A which had respawned the mutants, killed a few of them, got a level up, dumped everything into persuasion and then got to do the quest. i also had doctor so I healed both of them XD

shurplunk

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Re: Problems beginning final quests
« Reply #4 on: September 30, 2013, 11:07:34 pm »
Yeah that would have been preferable, but at the time I thought killing him was the only option. I didn't even realise there was a quest available from him until later after reading the wiki. Man that was so long ago :-/. If only I could revive him from the dead
« Last Edit: September 30, 2013, 11:09:40 pm by shurplunk »

Styg

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Re: Problems beginning final quests
« Reply #5 on: September 30, 2013, 11:12:38 pm »
Hmm. If it's not a problem, mail me the save (admin et underrail dot com) and I'll take a look.

Lohengrin

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Re: Problems beginning final quests
« Reply #6 on: October 01, 2013, 01:01:26 am »
I think I may have a similar problem. I braved all of the junkyard before even talking to Colton - I even cleared out the wormhold, killed the people guarding it, etc. When I go to talk to Colton, I ask him about it and he says to speak with Silas. But when I speak with Silas, he just said something like: forget it, the wormhole is closed.

This is my first playthrough, and I seem to be stuck - I've done everything from SGS (last thing was to deliver the trade documents). I have a quest to plant a bug in the Protectorate, but don't have high enough hacking yet to get through the door, so I'm trying to level. I speak to Colton, Silas, and Captain Broderick but they don't offer any options for a questline. And ideas?


Lohengrin

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Re: Problems beginning final quests
« Reply #7 on: October 01, 2013, 02:12:58 am »

You killed the Black Eel guys guarding the wormhole?
Well, that's bad news for you - Black Eels probably won't be strong enough to assault Scrappers, nor strong enough to maintain a presence in the wormhole. Be happy they aren't shooting you on sight. :P

So you can't complete the rest of the quests for Black Eels. (They're just sidequests though, the main storyline is the SGS quest line which currently ends when you find the drill circuit board.)

Ah ... well crap. Heh, thanks for the response - guess this is as good a time as any to start playthrough #2

shurplunk

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Re: Problems beginning final quests
« Reply #8 on: October 01, 2013, 03:14:45 pm »
I guess the failure of the Blaine mission is the problem then, i got too big a mouth  :-*

Elhazzared

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Re: Problems beginning final quests
« Reply #9 on: October 01, 2013, 04:41:44 pm »
Probably. Quite frankly it's incredibly easy. You just need to ask him for the info and when he asks why you want to know you say the black ells want to attack them and he gives you the information for free since that would mean eddy would die and no one would be after his life for a bounty.

shurplunk

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Re: Problems beginning final quests
« Reply #10 on: October 05, 2013, 10:50:01 pm »
Yeah it was definately my big mouth, I've now finished without the hiccups as peformed last time around. I like how there are clue's in the dialogue, on closer inspection second time around, such as Eddy casually offering 200 charons for information about the black eels wormhole.