Author Topic: Tell me Everything.  (Read 3589 times)

Toaster

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Tell me Everything.
« on: November 10, 2013, 02:33:10 am »
Tell me everything about this game. I think it looks awesome, and I will be buying it soon.

Tell me the game mechanics. (I know its turn based, but I'm not sure how this would work... Actions points maybe? Idk.)

Could you tell me weapon variations and armour variations? I would prefer if there were at least 15 different weapons for each speciality e.g chainsaw and sledgehammer for melee, sniper and assault rifle for guns. Also, around 10 different armour types would be nice.

Also, can you get companions?

I know nothing, although I saw the trailer and it looks good!


« Last Edit: November 10, 2013, 02:39:52 am by Toaster »

Toaster

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Re: Tell me Everything.
« Reply #1 on: November 10, 2013, 02:34:34 am »
Also, a basic plot summary with no spoilers. Thanks!

Barrelsoup Chef

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Re: Tell me Everything.
« Reply #2 on: November 10, 2013, 12:47:35 pm »
Tell me everything about this game. I think it looks awesome, and I will be buying it soon.

Tell me the game mechanics. (I know its turn based, but I'm not sure how this would work... Actions points maybe? Idk.)

Could you tell me weapon variations and armour variations? I would prefer if there were at least 15 different weapons for each speciality e.g chainsaw and sledgehammer for melee, sniper and assault rifle for guns. Also, around 10 different armour types would be nice.

Also, can you get companions?

I know nothing, although I saw the trailer and it looks good!


To get an idea of what the game is like, there is this awesome free demo out there (http://www.indiedb.com/games/underrail/downloads), you should try it out.

The game is like Fallout2, only then in underground stations and cave systems. The theme really connects with the level design, the music, the sound effects, giving the game a really classic old school feeling to it.

The most awesome thing about Underrail is your character. You have your basic stats like strength, perception, dexterity and intelligence. Moving on we have a really nice skill system. You can invest skill points into (for example) hacking, melee, dodge, mechanics, pickpocketing, persuasion and thought control. There is quite a lot of skills at this moment, and some skills boosts other skills. If you have a lot of electronics, you will get bonus points into hacking. Last up: perks. Perks can be bonuses like dealing more damage in certain situations or ability's like sprinting (you gain massive amount movement points for 2 turns).

The combat is very hard, but not impossible. You have action points to attack or use ability's, and you have movement points to move. Action points also can be used to move. There isn't a lot of room for error, and there is not a lot of extra help or tutorials, so you gotta learn stuff yourself the hard way (which is awesome because today games are way to easy and predictable). You can play as a stealth assassin or run and gun everything, it's all fun and requires a different approach how to do things (mixing up different weapon skills and defensive options). You are not bound to one 'role' completely, you can customize your 'role' to your own likings, although wearing heavy armor isn't a good combo with stealth because you are slow, no one is stopping you from trying, if it fits your style and tactics I am sure you can work it out.

Right now there aren't as many options in weapon/ armor variations as you would like to see, but that is because the game is still in development. Don't get me wrong, there is already a lot of content made. For example for guns you have a couple of snipers, couple of assault rifles, about 3 different smg's and about 5 different pistols.

There is an really awesome crafting system. You can craft new guns by collecting barrels, weapon frames and attachments like scopes or extended magazines. For melee you need steel, handles, molds and for example an battery and electronic pulse generators for an awesome electrical sledgehammer. For the armor crafting you need leather, padding, overcoat fabric, carrier vests, steel platings etc. Also with biology skill you can craft adrenalin hypo's/ health hypos by combining extracted ingredients that you harvest from dead animals/monsters. With chemistry skill and some powders and casings, powerful grenades can be crafted. There is a lot more, electronic devices, traps, crossbows + special bolts, chemical weapons, energy pistols, boots, helmets +more.

Still, for a game in development there is already a lot to craft, explore, fight, collect, learn, and by the looks of it there is a lot to come. I love this game, already bought it and played a lot. There is no plot yet, but there are dialogs that indicate that there will be nice story attached to this awesome game. Also there isn't a companion system and I don't know if there will be in the future.

To wrap things up, I love Underrail, it's a game where a lot of gamers are waiting for a long time, this time no EA, Ubisoft or Blizzard making lame ass sequals, Stygian Software on the case!
« Last Edit: November 10, 2013, 01:08:59 pm by Banggunner »
Gameplay, that's the reason why I PLAY a GAME

Eliasfrost

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Re: Tell me Everything.
« Reply #3 on: November 10, 2013, 01:49:24 pm »
It's also a good idea to view the wiki if you're interested in purely mechanics and gameplay: http://www.underrail.com/wiki/index.php?title=Main_Page

Toaster

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Re: Tell me Everything.
« Reply #4 on: November 12, 2013, 07:18:07 am »
Thankyou.