Author Topic: Lake Mushroom  (Read 783 times)

Mocade

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Lake Mushroom
« on: April 03, 2022, 03:52:27 pm »
...is sorted as a consumable, and not in crafting. We can't eat it, beat it. Zed is ded. Arrivederci.

agris

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Re: Lake Mushroom
« Reply #1 on: April 10, 2022, 09:11:41 pm »
Speaking of classification bugs, in the crafting menu:

Frag grenade case is sorted under the "Grenades" tab, whereas Thin grenade case is sorted under the "Intermediate" tab. The cases should *both* be under intermediates.

Further, frag mine cases are also sorted under "Grenades" while Thin mine cases are under "Intermediates". All mine cases should be under intermediates, it especially makes no sense for frag *mine* cases to be organized with grenades.

v1.1.5.9 steam, win10x64.

Styg

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Re: Lake Mushroom
« Reply #2 on: June 20, 2022, 10:20:45 am »
...is sorted as a consumable, and not in crafting. We can't eat it, beat it. Zed is ded. Arrivederci.
It's consumable, just not by humans. It's not a crafting component, so no reason to put it there.

Styg

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Re: Lake Mushroom
« Reply #3 on: June 20, 2022, 10:22:59 am »
Speaking of classification bugs, in the crafting menu:

Frag grenade case is sorted under the "Grenades" tab, whereas Thin grenade case is sorted under the "Intermediate" tab. The cases should *both* be under intermediates.

Further, frag mine cases are also sorted under "Grenades" while Thin mine cases are under "Intermediates". All mine cases should be under intermediates, it especially makes no sense for frag *mine* cases to be organized with grenades.

v1.1.5.9 steam, win10x64.

Fixed for the next update.