Generally looks good.
Some stuff i personally disagree:
- I wouldn't call Sharpshooter or Wrestling specs useless. Sharpshooter can be taken on top of Critical Power for sniper rifles and wrestling spec gives 100% chance to apply debuff which allows to proc opportunist non-stop and with all stacks of tackled it acts like stronger daze, removing 40 mp, 15 ap and reducing ranged hit chance by 35%.
- Marksman spec bonus is so miniscule it's rather useless and you almost certainly use nightvision goggles to remove darkness penalty and strafe allows to completely nullify move and shoot penalty for most crossbow types.
Sharpshooter is useless because on a sniper build I’m putting 1 spec points into shooting spree shots, 4 points into shooting spree cooldown, and the remaining 10 points into critical power. I don’t have any remaining points to invest in sharpshooter, but even if I did, I would probably invest them into something else, like blitz max ap if I was a high agility sniper build, opportunist disabled targets if I frequently used traps or flashbangs, or psi related specs if I was a psi hybrid build.
I value wrestling spec low because I only use it as a means to proc opportunist, and sometimes procing wrestling on the second punch instead of the first usually is a pretty small loss in damage. Usually I’ll kill an enemy before they get to 5 stacks, or I’ll use the incapacitation effect from cheap shots, a pneumatic hammer incapacition, or a combo stun if I want to prevent damage. If I’m a fist build I probably spend 1 point on expose weakness, 4 points on fancy footwork, and 3 on opportunist slowed targets, and the remainder on either blitz ap, recklessness/SI crit chance, bone breaker, critical power, psi specs if you’re a hybrid build, or any of the other niche options your build might benefit from.
Marksman is useful if for whatever reason you have low accuracy on your crossbow build, either from low per, versatility, or from yell. That being said, it does belong in the niche area instead of low priority.