Author Topic: idea for a stasis nerf  (Read 820 times)

harperfan7

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idea for a stasis nerf
« on: December 25, 2022, 04:13:23 pm »
Got this idea from colony ship:  when you exit stasis, you are "disoriented" (because your surroundings changed suddenly).  In that game it gives a penalty to action points and accuracy.  I'm not sure what would be best for underrail but thats up to you anyway.  This would help neuter self-stasis abuse and incentivize people to use it on enemies.
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Blackmill138

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Re: idea for a stasis nerf
« Reply #1 on: January 11, 2023, 12:13:21 am »
I was thinking about the same thing just a few days ago. I think the target could be dazed for the turn after coming out of stasis.

PaposikG6

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Re: idea for a stasis nerf
« Reply #2 on: January 11, 2023, 10:18:16 am »
Seems reasonable
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