Yeah, it's more of "fuck it, we ball" build, and doesn't hold itself well on dominating. For dominating constitution builds aren't great generally.
I wasn't specific about crafted armor because you can literally take any armor and you still will be fine. As I said in my second message, you can skip heavy armors and go into agility. Metal armor is here just because I wanted to concentrate on fattness of grease rather than slippery aspect.
Dodge/Evasion is just another layer of defense and can be considered as additional effective health.
Also about armor penalty. We have flat -25 from nimble and bwt, and -39% multiplicativly from armor sloping. Personally I was going for super steel. Super steel armor without addons is 45 - 39%= 27.45, which game counts as 27, 27 - flat 25 = 2% penalty. With 3 additional sheets it will be (45 + 16x3) - 39% =56,73, 57 - 25 = 32% penalty. Tabis have no penalty, preferable headwear is Tchortist Bioscrubber which also have zero penalty. So even with full super steel armor we have 68% of dodge/evasion effectiveness, also we get dodge/evasion from tabis.
So 241 dodge/evasion − 32% = 163,88, plus some from tabis, and it will be at least 170+, As long as we aren't lit we'll have a not bad chance to evade attacks.
Techincaly you can even make lightning punches tin can in full super steel armor.
About attachments. There's only 2 ways about metal armor attachments: full metal sheets or adding blades for bleeding if you want to take taste for blood. Same for sledges, shock or blades. Spikes are pretty much useless.
Yeah, now I think that I should had mentioned stuff above in first message, but I did now so it's fine. Feel free to correct me if I was wrong.