User talk:PaposikG6
Crit Chance
Hello! Regarding Infused Rathound Leather crit chance bonus - I double checked and I'm consistently getting 11% bonus in description with 127 quality (14/15/16 rathound + 180 super steel fiber) but in combat stats it also shows diminishing returns with seeker goggles (1% less crit chance than expected with both 12% and 13% bonus goggles). What's your expirience?
- I didn't test mixing 180 quality supersteel with low rathound leather, however I did kept notes of how high crit bonus was for given infused rathound leather quality. Effects I got was 10% for 128q and below and 11% for 129 and higher. My exact notes: Quality(Bonus); 86(7%) 126-128(10%) 129-138(11%) 86 with skinner 8% 126 with skinner 12% 131-138 with skinner 13%. It is possible that there is something more to it, that it was changed very recently or that I did made an error somewhere in my notes. If I'll have a chance, i'll try to verify this somehwere in the future.--PaposikG6 (talk) 13:54, 9 January 2023 (EST)
Blaine
Regarding the recent revision, the purpose of the new paragraph was to highlight that there's no second dialogue option to expand the inventory again / it happens automatically. This was a question I had while playing the game, and I only found the answer by crawling forums - so it seems like it'd be useful to other players who might assume it's a bug otherwise. Aussiemon (talk) 08:21, 9 November 2024 (EST)
- If you think it's a good idea, it might be better to add this information to the special merchandise subsection of Merchants and to Mercantile article. Next tier merchandise expansion happens automatically for all merchants, with unique dialogue appearing for the player when they speak with a merchant when it happens. I'll leave it to your judgement, if you prefer, you can add this info back to Blaine's article, since he's the first special merchant in the game player will encounter, it might indeed be useful knowledge for new players. Cheers.--PaposikG6 (talk) 15:32, 9 November 2024 (EST)