Difference between revisions of "Blueprint: Boots"

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* Tailoring (varies)
 
* Tailoring (varies)
 
* Mechanics (varies)
 
* Mechanics (varies)
* Chemistry (some variants)
+
* Chemistry (Mutated Dog Leather)
  
 
== Supported parts ==
 
== Supported parts ==

Revision as of 13:30, 30 March 2015

Blueprint.png
Blueprint: Boots
Blueprint
Contains instructions on how to create any type of boots.
Weight: 0,05
Value: 300

Boots can be made out of leather or metal and padded with a number of different materials.
Material Padding Soles (x2)
Enhancement
Optional.
Using this slot will increase the total skill requirements by 10% of the occupying item's requirements.

Produces a pair of Boots. This blueprint was changed in version 0.1.11.0 to include soles.

Required skills

  • Tailoring (varies)
  • Mechanics (varies)
  • Chemistry (Mutated Dog Leather)

Supported parts

Material
Padding
Soles (x2)
Enhancement (optional)
  • Boot Spring (+ Movement Points, +% Movement Speed, - Stealth)