Difference between revisions of "Super Slam"

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(new feat)
 
(added ability)
Line 13: Line 13:
 
=== History ===
 
=== History ===
 
* [[0.1.14.0]] - feat introduced
 
* [[0.1.14.0]] - feat introduced
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{{clear}}
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== Ability ==
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{{Ability Infobox
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| image      = Super Slam ability.png
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| type        = attack
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| name        = Super Slam
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| description = Perform a sledgehammer attack that does normal damage plus additional {{color|gray|(20% of your maximum health)}} mechanical damage.
 +
| apcost      = Active weapon's AP cost
 +
| range      = Melee
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| cooldown    = 3 turns
 +
}}
 +
 +
[[Health]] scales from [[Constitution]] and character level, but items and feats can also increase it.
  
  

Revision as of 22:18, 9 April 2015

Feat

Super Slam feat icon Super Slam
Grants you a special attack with the sledgehammer that does normal damage plus 20% of attacker's maximum health as additional mechanical damage.

Cooldown: 3 turns.


Requirements

Super Slam is a sledgehammer feat.

History

Ability

Super Slam icon

Super Slam
Perform a sledgehammer attack that does normal damage plus additional (20% of your maximum health) mechanical damage.
Action Points: Active weapon's AP cost
Range: Melee
Cooldown: 3 turns

Health scales from Constitution and character level, but items and feats can also increase it.