Difference between revisions of "Psionic Mania"
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=== History === | === History === | ||
* [[0.2.0.1]] - feat introduced | * [[0.2.0.1]] - feat introduced | ||
+ | {{clear}} | ||
+ | |||
+ | == Specializations == | ||
+ | {{Specialization | ||
+ | | name = Health Cost Reduction | ||
+ | | max = | ||
+ | | text = Reduces the health cost by {0}% for each specialization point. | ||
+ | }} | ||
+ | {{Specialization | ||
+ | | name = Cooldown | ||
+ | | max = | ||
+ | | text = Reduces cooldown by {0} for each specialization point. | ||
+ | }} | ||
Revision as of 05:35, 11 October 2017
Psionic Mania is a feat, an ability and a status effect.
Feat
This feat is on one of two mutually exclusive development paths for psionic characters, available after picking Psychosis. Cannot be taken with Tranquility or Meditation.
History
- 0.2.0.1 - feat introduced
Specializations
- Health Cost Reduction ( levelExpression error: Unexpected > operator.) — Reduces the health cost by {0}% for each specialization point.
- Cooldown ( levelExpression error: Unexpected > operator.) — Reduces cooldown by {0} for each specialization point.