Difference between revisions of "Blueprint: Metal Armor"
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− | {{infobox | + | {{infobox item |
− | | itemquality | + | | image = Blueprint: Metal Armor.png |
− | | name | + | | itemquality = high |
− | | description | + | | name = Blueprint: Metal Armor |
− | | value | + | | type = Blueprint |
− | | description2 | + | | description = Contains detailed instructions on how to create metal armor. |
− | + | | capabilities = Use: Download blueprint into your wristpad. | |
− | With right enhancements they can also be used offensively in melee combat. | + | | weight = 0.05 |
− | | component1 | + | | value = 2000 |
− | | component2 | + | | description2 = Metal armor provide excellent protection against mechanical attacks of all kinds and good protection against high energy attacks.<br><br>With right enhancements they can also be used offensively in melee combat. |
− | | optional1 | + | | component1 = Metal plates |
− | | diffmod1 | + | | component2 = Carrier vest |
− | | optional2 | + | | optional1 = Enhancement 1 |
− | | diffmod2 | + | | diffmod1 = 10% |
− | | optional3 | + | | optional2 = Enhancement 2 |
− | | diffmod3 | + | | diffmod2 = 10% |
+ | | optional3 = Enhancement 3 | ||
+ | | diffmod3 = 10% | ||
+ | | datafile = Blueprints\MetalArmor.item | ||
}} | }} | ||
− | + | Produces a suit of [[Metal Armor]]. | |
== Required skills == | == Required skills == | ||
− | * Tailoring ( | + | * [[Mechanics]] (skill level needed depends on component quality) |
− | * | + | * [[Tailoring]] (skill level needed depends on component quality) |
+ | * [[Biology]] (only for [[Regenerative Vest (component)|Regenerative Vest]]) | ||
+ | * [[Electronics]] (only for [[Galvanic Vest (component)|Galvanic Vest]] and [[Regenerative Vest (component)|Regenerative Vest]]) | ||
+ | * [[Chemistry]] (only for [[Biohazard Vest (component)|Biohazard Vest]]) | ||
== Supported parts == | == Supported parts == | ||
Line 33: | Line 39: | ||
{{ComponentGroup|SpikesBlades}} | {{ComponentGroup|SpikesBlades}} | ||
{{ComponentGroup|MetalPlates}} | {{ComponentGroup|MetalPlates}} | ||
+ | |||
+ | == Related feats == | ||
+ | * [[Armor Sloping]] (-35% armor penalty from metal plates) | ||
+ | * [[Ballistics]] (+3 mechanical damage threshold from vests) | ||
+ | * [[Power Management]] (+35% energy capacity) | ||
+ | |||
+ | == Locations == | ||
+ | * Sold by [[Len]] in [[Junkyard]]. | ||
+ | * Sold by [[Colton]] in [[Junkyard]]. | ||
+ | * Sold by [[Kevin]] in [[Foundry]]. | ||
+ | * Sold by [[Oskar]] in [[Core City]]. | ||
Latest revision as of 04:37, 12 October 2017
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Contains detailed instructions on how to create metal armor. | ||||||||
Use: Download blueprint into your wristpad. | ||||||||
Weight: 0.05 | ||||||||
Value: 2000
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Produces a suit of Metal Armor.
Required skills
- Mechanics (skill level needed depends on component quality)
- Tailoring (skill level needed depends on component quality)
- Biology (only for Regenerative Vest)
- Electronics (only for Galvanic Vest and Regenerative Vest)
- Chemistry (only for Biohazard Vest)
Supported parts
- Metal plates
- Carrier vest
- Biohazard Vest (Increases Bio resistance/threshold)
- Galvanic Vest (Increases Electricity resistance/threshold)
- Insulated Vest (Increases Cold resistance/threshold)
- Regenerative Vest (Provides health regeneration when powered)
- Sturdy Vest (Increases health)
- Enhancements (optional)
- Steel Spikes (Adds damage on melee)
- Tungsten Steel Spikes (Adds damage on melee)
- TiChrome Spikes (Adds damage on melee)
- Serrated Steel Blade (Adds Bleeding Wound proc)
- Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
- Serrated TiChrome Blade (Adds Bleeding Wound proc)
Related feats
- Armor Sloping (-35% armor penalty from metal plates)
- Ballistics (+3 mechanical damage threshold from vests)
- Power Management (+35% energy capacity)
Locations
- Sold by Len in Junkyard.
- Sold by Colton in Junkyard.
- Sold by Kevin in Foundry.
- Sold by Oskar in Core City.