Difference between revisions of "Blueprint: Goggles"

From Underrail Wiki
Jump to navigation Jump to search
m
(now with item links)
 
(13 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{infobox blueprint
+
{{infobox item
| itemquality   = high
+
| image        = Blueprint: Goggles.png
| name         = Blueprint: Goggles
+
| itemquality = high
| description   = Contains instructions on how to create a pair of goggles.
+
| name         = Blueprint: Goggles
| value         = 850
+
| type        = Blueprint
| description2 = Goggles have two main components: the pair of lenses that provides various advantages (sometimes coupled with disadvantages) to the wearer at all times; and an optional vision processing module that also requires a power core to be installed in order to work.
+
| description = Contains instructions on how to create a pair of goggles.
| component1   = Lenses (x2)
+
| capabilities = Use: Download blueprint into your wristpad.
| component2   = Frame
+
| weight      = 0.05
| optional1     = Vision processing module
+
| value       = 850
| diffmod1     = 10%
+
| description2 = Goggles have two main components: the pair of lenses that provides various advantages (sometimes coupled with disadvantages) to the wearer at all times; and an optional vision processing module that also requires a power core to be installed in order to work.
| optional2     = Energy core
+
| component1   = Lenses (x2)
| diffmod2     = 10%
+
| component2   = Frame
 +
| optional1   = Vision processing module
 +
| diffmod1     = 10%
 +
| optional2   = Energy core
 +
| diffmod2     = 10%
 +
| datafile    = Blueprints\Goggles.item
 
}}
 
}}
 +
 +
Creates a pair of [[Goggles]]. Optional components can be used to create powered goggles with [[Night Vision]] capability.
  
 
== Required skills ==
 
== Required skills ==
* Electronics 15 (more for optionals)
+
* [[Electronics]] (skill level needed depends on component quality)
* Mechanics 20
+
* [[Mechanics]] (skill level needed depends on component quality)
  
 
== Supported parts ==
 
== Supported parts ==
 
; Lenses
 
; Lenses
{{ComponentGroup|Lenses}}
+
* {{Itemlink|Adaptive Lens}} (+1 [[Perception]])
 +
* {{Itemlink|Motion Tracking Lens}} (Increases [[Detection]])
 +
* {{Itemlink|Seeker Lens}} (Increases ranged weapon critical chance)
 +
* {{Itemlink|Smart Lens}} (Increases ranged weapon special attack damage)
  
 
; Frame
 
; Frame
* [[Goggles Frame]]
+
* {{Itemlink|Goggles Frame}}
  
 
; Vision processing module (optional)
 
; Vision processing module (optional)
* [[Image Intensifier Tube]]
+
* {{Itemlink|Image Intensifier Tube}}
  
 
; Energy core (optional)
 
; Energy core (optional)
 
{{ComponentGroup|EnergyCore}}
 
{{ComponentGroup|EnergyCore}}
 +
 +
== Related feats ==
 +
* [[Power Management]] (+35% energy capacity)
 +
 +
== Locations ==
 +
* Sold by [[Ezra]] in [[South Gate Station]].
  
  
 
{{Blueprint navbox}}
 
{{Blueprint navbox}}
 
[[Category:Items]]
 
[[Category:Items]]
[[Category:Blueprints]]
+
[[Category:Blueprints|Goggles]]

Latest revision as of 07:11, 12 October 2017

Blueprint.png
Blueprint: Goggles
Blueprint
Contains instructions on how to create a pair of goggles.
Use: Download blueprint into your wristpad.
Weight: 0.05
Value: 850

Goggles have two main components: the pair of lenses that provides various advantages (sometimes coupled with disadvantages) to the wearer at all times; and an optional vision processing module that also requires a power core to be installed in order to work.
Lenses (x2) Frame
Vision processing module
Optional.
Using this slot will increase the total skill requirements by 10% of the occupying item's requirements.
Energy core
Optional.
Using this slot will increase the total skill requirements by 10% of the occupying item's requirements.

Creates a pair of Goggles. Optional components can be used to create powered goggles with Night Vision capability.

Required skills

  • Electronics (skill level needed depends on component quality)
  • Mechanics (skill level needed depends on component quality)

Supported parts

Lenses
Frame
Vision processing module (optional)
Energy core (optional)

Related feats

Locations