Difference between revisions of "Will (Base Ability)"
Jump to navigation
Jump to search
m (Removed Junkyard Suprise from Related items, retained the Food section for possible Expansion pack additions.) |
(→Related items: readded Junkyard surprise as it can still decrease mental stats) |
||
Line 30: | Line 30: | ||
Food | Food | ||
− | * | + | * {{Itemlink|Junkyard Surprise}} (temporary random base ability effect, can only decrease Will) |
== History == | == History == |
Revision as of 10:43, 17 December 2017
Details
Will determines your effectiveness with psi abilities and your chance to resist mental effects (Resolve). It also determines your character's overall determination to certain actions, such as persuading or intimidating NPCs in conversation to make them choose your side of the argument. Some psionic dialogue options also require your character to have a minimum score of pure will in order to succeed. No items require will to be used or equipped. Psi point regeneration scales with will and intelligence: psi regen = 5 + (will+int)/2
High will score is important for psionic characters.
Related Base Ability |
Skill Synergies |
|
Related feats
See Category:Will feats.
Related items
Equipment
- Tchortist Noble Robe (+1 Will on equip)
Food
- Junkyard Surprise (temporary random base ability effect, can only decrease Will)
History
- 0.2.0.1: psi point regeneration scales with will and intelligence
- 0.1.14.0: will no longer increases psi pool, psi regenerates (20 points per turn)
|