Difference between revisions of "Expertise"
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== Specializations == | == Specializations == | ||
{{Specialization | {{Specialization | ||
− | | name = | + | | name = Expertise |
| max = 5 | | max = 5 | ||
| text = Increases the maximum damage bonus by {1} for each specialization point. | | text = Increases the maximum damage bonus by {1} for each specialization point. |
Revision as of 06:00, 17 July 2019
Expertise | |
Your non-critical crossbow, melee and bullet-based firearm attacks deal additional mechanical damage equal to your level, up to maximum 20 bonus damage. |
Expertise is a feat. Whenever a character with expertise deals mechanical damage with a non-critical bullet-based firearm, crossbow, or melee hit, the character's level is added to the damage.
Whenever a single attack deals multiple discrete numbers of mechanical damage (such as burst or spiked combat gloves), expertise applies to each of them.
History
- 1.0.3.6 - changed the max bonus to 20 (down from 25)
- 1.0.2.2 - description updated
- 0.1.14.0 - feat introduced
Specializations
- Expertise (5 levels) — Increases the maximum damage bonus by {1} for each specialization point.