Difference between revisions of "Will (Base Ability)"
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(→Related items: readded Junkyard surprise as it can still decrease mental stats) |
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== Related feats == | == Related feats == | ||
See [[:Category:Will feats]]. | See [[:Category:Will feats]]. | ||
+ | * [[Increased Will]] veteran feat increases it by 2. | ||
== Related items == | == Related items == |
Revision as of 11:27, 17 July 2019
Details
Will determines your effectiveness with psi abilities and your chance to resist mental effects (Resolve). It also determines your character's overall determination to certain actions, such as persuading or intimidating NPCs in conversation to make them choose your side of the argument. Some psionic dialogue options also require your character to have a minimum score of pure will in order to succeed. No items require will to be used or equipped. Psi point regeneration scales with will and intelligence: psi regen = 5 + (will+int)/2
High will score is important for psionic characters.
Related Base Ability |
Skill Synergies |
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Related feats
See Category:Will feats.
- Increased Will veteran feat increases it by 2.
Related items
Equipment
- Tchortist Noble Robe (+1 Will on equip)
Food
- Junkyard Surprise (temporary random base ability effect, can only decrease Will)
History
- 0.2.0.1: psi point regeneration scales with will and intelligence
- 0.1.14.0: will no longer increases psi pool, psi regenerates (20 points per turn)
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