Difference between revisions of "Escape Artist"
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+ | '''Escape Artist''' is a feat. | ||
+ | |||
== Feat == | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
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}} | }} | ||
− | + | This feat grants the [[Escape Bonds]] ability. | |
+ | |||
+ | [[Status effects|Immobilizations]] are effects that prevent movement. These are distinct from stuns and incapacitations, which prevent all actions. | ||
+ | |||
+ | {{clear}} | ||
+ | |||
+ | == Specializations == | ||
+ | {{Specialization | ||
+ | | name = Escape Artist | ||
+ | | max = 3 | ||
+ | | text = Succeeding in escaping bonds will now also grant you 10 movement points for each specialization point. | ||
+ | }} | ||
− | + | == History == | |
* [[0.1.14.0]] - feat introduced | * [[0.1.14.0]] - feat introduced | ||
Latest revision as of 01:18, 5 November 2019
Escape Artist is a feat.
Feat
Escape Artist | |
Grants you the ability to remove all immobilization effects. Cooldown: 2 turns. | |
Requirements |
This feat grants the Escape Bonds ability.
Immobilizations are effects that prevent movement. These are distinct from stuns and incapacitations, which prevent all actions.
Specializations
- Escape Artist (3 levels) — Succeeding in escaping bonds will now also grant you 10 movement points for each specialization point.
History
- 0.1.14.0 - feat introduced