Difference between revisions of "Paranoia"

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'''Paranoia''' is a feat.
  
Temporary feat page.
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== Feat ==
<!--
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{{Feat Infobox
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| image      = Paranoia_icon.png
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| name        = Paranoia
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| description = Everyone is out to get you and you know it. Detection increased by 20%, initiative by 5 and chance to get critically hit by weapon and unarmed attacks reduced by 3%. Also your weapon and unarmed damage is increased by 30% against stealthed targets.
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}}
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[[Detection]] helps you detect stealthed characters and [[traps]]. Also increases initiative.
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Stealthy enemies include [[Crawler]]s and lurker bandits such as [[Lurker Cut-Throat]]s, [[Lurker Hunter]]s and [[Lurker Murderer]]s.
  
the info from the above picture should be copywritten into this infobox
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{{clear}}
  
{{Feat Infobox
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== Specializations ==
  | image        =  
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{{Specialization
  | name         = feat name goes here
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| name = Detection
  | description  = and feat description here
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| max = 5
| requirements =
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| text = Further increases detection by 2% for each specialization point.
* any skills required, eg
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}}
* Guns 10
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{{Specialization
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| name = Critical Chance Reduction
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| max = 2
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| text = Further reduces the chance to get critically hit by 0.5% for each specialization point.
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}}
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{{Specialization
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| name = Damage
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| max = 3
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| text = Further increases weapon and unarmed damage against stealthed targets by 5% for each specialization point.
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}}
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{{Specialization
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| name = Initiative
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| max = 5
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| text = Further increases initiative by 1 for each specialization point.
 
}}
 
}}
  
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== History ==
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Underrail 1.0
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* [[1.0.3.6]] - description changed to match to-get-crit (TGC) modifier fixes
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* [[1.0.1.8]] - now also increases initiative by 5
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Underrail Alpha
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* [[0.1.8.0]] - feat introduced
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{{Feats navbox}}
 
{{Feats navbox}}
 
[[Category:Feats]]
 
[[Category:Feats]]

Latest revision as of 01:44, 5 November 2019

Paranoia is a feat.

Feat

Paranoia feat icon Paranoia
Everyone is out to get you and you know it. Detection increased by 20%, initiative by 5 and chance to get critically hit by weapon and unarmed attacks reduced by 3%. Also your weapon and unarmed damage is increased by 30% against stealthed targets.

Detection helps you detect stealthed characters and traps. Also increases initiative.

Stealthy enemies include Crawlers and lurker bandits such as Lurker Cut-Throats, Lurker Hunters and Lurker Murderers.

Specializations

  • Detection (5 levels) — Further increases detection by 2% for each specialization point.
  • Critical Chance Reduction (2 levels) — Further reduces the chance to get critically hit by 0.5% for each specialization point.
  • Damage (3 levels) — Further increases weapon and unarmed damage against stealthed targets by 5% for each specialization point.
  • Initiative (5 levels) — Further increases initiative by 1 for each specialization point.

History

Underrail 1.0

  • 1.0.3.6 - description changed to match to-get-crit (TGC) modifier fixes
  • 1.0.1.8 - now also increases initiative by 5

Underrail Alpha