Difference between revisions of "Paranoia"

From Underrail Wiki
Jump to navigation Jump to search
m
 
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 +
'''Paranoia''' is a feat.
 +
 
== Feat ==
 
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
 
| image      = Paranoia_icon.png
 
| image      = Paranoia_icon.png
 
| name        = Paranoia
 
| name        = Paranoia
| description = Everyone is out to get you and you know it. Detection increased by 20% and chance to get critically hit reduced by 3%. Also your weapon damage is increased by 30% against stealthed targets.
+
| description = Everyone is out to get you and you know it. Detection increased by 20%, initiative by 5 and chance to get critically hit by weapon and unarmed attacks reduced by 3%. Also your weapon and unarmed damage is increased by 30% against stealthed targets.
 
}}
 
}}
  
[[Detection]] helps you detect stealthed characters and [[traps]].
+
[[Detection]] helps you detect stealthed characters and [[traps]]. Also increases initiative.
  
 
Stealthy enemies include [[Crawler]]s and lurker bandits such as [[Lurker Cut-Throat]]s, [[Lurker Hunter]]s and [[Lurker Murderer]]s.
 
Stealthy enemies include [[Crawler]]s and lurker bandits such as [[Lurker Cut-Throat]]s, [[Lurker Hunter]]s and [[Lurker Murderer]]s.
  
=== History ===
+
{{clear}}
 +
 
 +
== Specializations ==
 +
{{Specialization
 +
| name = Detection
 +
| max  = 5
 +
| text = Further increases detection by 2% for each specialization point.
 +
}}
 +
{{Specialization
 +
| name = Critical Chance Reduction
 +
| max  = 2
 +
| text = Further reduces the chance to get critically hit by 0.5% for each specialization point.
 +
}}
 +
{{Specialization
 +
| name = Damage
 +
| max  = 3
 +
| text = Further increases weapon and unarmed damage against stealthed targets by 5% for each specialization point.
 +
}}
 +
{{Specialization
 +
| name = Initiative
 +
| max  = 5
 +
| text = Further increases initiative by 1 for each specialization point.
 +
}}
 +
 
 +
== History ==
 +
Underrail 1.0
 +
* [[1.0.3.6]] - description changed to match to-get-crit (TGC) modifier fixes
 +
* [[1.0.1.8]] - now also increases initiative by 5
 +
 
 +
Underrail Alpha
 
* [[0.1.8.0]] - feat introduced
 
* [[0.1.8.0]] - feat introduced
  

Latest revision as of 01:44, 5 November 2019

Paranoia is a feat.

Feat

Paranoia feat icon Paranoia
Everyone is out to get you and you know it. Detection increased by 20%, initiative by 5 and chance to get critically hit by weapon and unarmed attacks reduced by 3%. Also your weapon and unarmed damage is increased by 30% against stealthed targets.

Detection helps you detect stealthed characters and traps. Also increases initiative.

Stealthy enemies include Crawlers and lurker bandits such as Lurker Cut-Throats, Lurker Hunters and Lurker Murderers.

Specializations

  • Detection (5 levels) — Further increases detection by 2% for each specialization point.
  • Critical Chance Reduction (2 levels) — Further reduces the chance to get critically hit by 0.5% for each specialization point.
  • Damage (3 levels) — Further increases weapon and unarmed damage against stealthed targets by 5% for each specialization point.
  • Initiative (5 levels) — Further increases initiative by 1 for each specialization point.

History

Underrail 1.0

  • 1.0.3.6 - description changed to match to-get-crit (TGC) modifier fixes
  • 1.0.1.8 - now also increases initiative by 5

Underrail Alpha