Difference between revisions of "Blueprint: Sledgehammer"
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(Added Spikes and Blades.) |
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{{infobox item | {{infobox item | ||
− | | image = | + | | image = Blueprint: Sledgehammer.png |
| itemquality = normal | | itemquality = normal | ||
| name = Blueprint: Sledgehammer | | name = Blueprint: Sledgehammer | ||
| type = Blueprint | | type = Blueprint | ||
| description = Contains detailed instructions on how to create a sledgehammer. | | description = Contains detailed instructions on how to create a sledgehammer. | ||
− | | | + | | capabilities = Use: Download blueprint into your wristpad. |
− | | weight = 0 | + | | weight = 0.05 |
| value = 500 | | value = 500 | ||
− | | description2 = Sledgehammer can be a powerful melee weapon in the hands of strong wielder. | + | | description2 = Sledgehammer can be a powerful melee weapon in the hands of strong wielder.<br><br>A powerful sledgehammer strike can send damaging mechanical waves even through the thickest of armors.<br><br>It can even carry some manner of power module for when the cold steel isn't enough. |
− | |||
− | A powerful sledgehammer strike can send damaging mechanical waves even through the thickest of armors. | ||
− | |||
− | It can even carry some manner of power module for when the cold steel isn't enough. | ||
| component1 = Metal | | component1 = Metal | ||
| component2 = Handle | | component2 = Handle | ||
− | | optional1 = | + | | optional1 = Enhancement |
| diffmod1 = 10% | | diffmod1 = 10% | ||
| optional2 = Energy core | | optional2 = Energy core | ||
Line 33: | Line 29: | ||
; Handle | ; Handle | ||
− | * | + | * {{Itemlink|Sledgehammer Handle}} |
− | ; | + | ; Enhancement (optional) |
− | * | + | * {{Itemlink|Electroshock Generator}} (50-100% of quality as electroshock damage on primary, 25-50% on secondary targets) |
+ | * {{ComponentGroup|SpikesBlades}} | ||
; Energy core (optional) | ; Energy core (optional) | ||
{{ComponentGroup|EnergyCore}} | {{ComponentGroup|EnergyCore}} | ||
+ | |||
+ | == Related feats == | ||
+ | * [[Power Management]] (+35% energy capacity) | ||
+ | * [[Weaponsmith]] (+5% critical chance) | ||
+ | |||
+ | == Locations == | ||
+ | * Sold by [[Harold]] in [[South Gate Station]]. | ||
+ | * Sold by [[Gort]] in [[Junkyard]]. | ||
+ | * Sold by [[Bryan]] in [[Foundry]]. | ||
+ | |||
{{Blueprint navbox}} | {{Blueprint navbox}} | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Blueprints|Sledgehammer]] | [[Category:Blueprints|Sledgehammer]] |
Latest revision as of 12:55, 24 January 2022
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Contains detailed instructions on how to create a sledgehammer. | |||||||
Use: Download blueprint into your wristpad. | |||||||
Weight: 0.05 | |||||||
Value: 500
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Produces various sledgehammers.
Required skills
- Mechanics (skill level needed depends on component quality, 20 or more)
- Electronics (only for optional electroshock attachment)
Supported parts
- Metal
- Handle
- Enhancement (optional)
Electroshock Generator (50-100% of quality as electroshock damage on primary, 25-50% on secondary targets)
Steel Spikes (Adds damage on melee)
Tungsten Steel Spikes (Adds damage on melee)
TiChrome Spikes (Adds damage on melee)
Serrated Steel Blade (Adds Bleeding Wound proc)
Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
Serrated TiChrome Blade (Adds Bleeding Wound proc)
- Energy core (optional)
Plasma Core (provides energy capacity)
Related feats
- Power Management (+35% energy capacity)
- Weaponsmith (+5% critical chance)
Locations